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Re: ultra rares again?
Posted: Fri Jun 26, 2020 5:31 pm
by Patel
Could we change item IDs and model on initiate to have a rare variant and then re-release a different armor to have all the same stats? Maybe one without a gold trim or something?
We could just give white armor those bonuses. Call it uninitiate armor or something. Just a crazy idea - not like anyone is using white armor for anything besides fashionscape.
Re: ultra rares again?
Posted: Fri Jun 26, 2020 9:55 pm
by Brant
Patel wrote: ↑Fri Jun 26, 2020 5:31 pm
Could we change item IDs and model on initiate to have a rare variant and then re-release a different armor to have all the same stats? Maybe one without a gold trim or something?
We could just give white armor those bonuses. Call it uninitiate armor or something. Just a crazy idea - not like anyone is using white armor for anything besides fashionscape.
Could we just do that with all the rares?
Re: ultra rares again?
Posted: Fri Jun 26, 2020 11:18 pm
by Thierryu1
Patel wrote: ↑Fri Jun 26, 2020 5:31 pm
Could we change item IDs and model on initiate to have a rare variant and then re-release a different armor to have all the same stats? Maybe one without a gold trim or something?
We could just give white armor those bonuses. Call it uninitiate armor or something. Just a crazy idea - not like anyone is using white armor for anything besides fashionscape.
Procelyte?
Re: ultra rares again?
Posted: Fri Jun 26, 2020 11:45 pm
by Patel
Brant wrote: ↑Fri Jun 26, 2020 9:55 pm
Patel wrote: ↑Fri Jun 26, 2020 5:31 pm
Could we change item IDs and model on initiate to have a rare variant and then re-release a different armor to have all the same stats? Maybe one without a gold trim or something?
We could just give white armor those bonuses. Call it uninitiate armor or something. Just a crazy idea - not like anyone is using white armor for anything besides fashionscape.
Could we just do that with all the rares?
Not a bad idea imo. Have regular variants and ultra rare variants
Re: ultra rares again?
Posted: Sat Jun 27, 2020 12:17 pm
by Thoby
In terms of demand for Donator tickets: I have always been a fan of having more Donator rank tiers. Since the ranks are tradeable, they're basically a bit of a status/progression symbol. The current statuses only require 5,000 tickets per account (2,500 for Donator, 2,500 for Premium), which could very well be expanded upon with a new, more expensive rank. It won't have to have a lot of fancy perks IMO. Just something to upgrade to for players that would like to be top-tier.
Aside from that, I'd personally like to look into some account-consumables in the Donator store. For example, a scroll that unlocks +100 bank slots on use (up to 2,000 slots, or something). This makes it so there's a regular demand for Donator tickets.
Lastly, I remember seeing a suggestion about putting the ultra rares into Mystery boxes (with a limited stock, of course). I've thought about it and I honestly think this is a very interesting suggestion. On the one hand it tackles the problems with rich players buying them out upon release (which isn't really a bad thing anyways, but still). And it offers a cool element of surprise, maybe even making it so one of the rares ends up in the hands of a new-ish player. It would also increase the demand for Donator tickets, since the Mystery boxes are only purchasable through the Donator store. The biggest downside of this suggestion would be the increased flow of Mbox items, probably impacting the item's prices. Nonetheless, still neat.
Re: ultra rares again?
Posted: Sat Jun 27, 2020 2:42 pm
by Thierryu1
Thoby wrote: ↑Sat Jun 27, 2020 12:17 pm
For example, a scroll that unlocks +100 bank slots on use (up to 2,000 slots, or something). This makes it so there's a regular demand for Donator tickets.
Bish just give me my bankspace already!!!
Re: ultra rares again?
Posted: Sat Jun 27, 2020 3:16 pm
by Thoby
Thierryu1 wrote: ↑Sat Jun 27, 2020 2:42 pm
Thoby wrote: ↑Sat Jun 27, 2020 12:17 pm
For example, a scroll that unlocks +100 bank slots on use (up to 2,000 slots, or something). This makes it so there's a regular demand for Donator tickets.
Bish just give me my bankspace already!!!
Then donate boi!
Re: ultra rares again?
Posted: Sat Jun 27, 2020 3:34 pm
by Thierryu1
Thoby wrote: ↑Sat Jun 27, 2020 3:16 pm
Thierryu1 wrote: ↑Sat Jun 27, 2020 2:42 pm
Thoby wrote: ↑Sat Jun 27, 2020 12:17 pm
For example, a scroll that unlocks +100 bank slots on use (up to 2,000 slots, or something). This makes it so there's a regular demand for Donator tickets.
Bish just give me my bankspace already!!!
Then donate boi!
Have been asking and begging for this for years and now I have to DONATE for it!??
OUTRAGEOUS
Fist fight me behind the SuperCoop bish
Re: ultra rares again?
Posted: Sat Jun 27, 2020 3:43 pm
by Brant
Thierryu1 wrote: ↑Sat Jun 27, 2020 3:34 pm
Thoby wrote: ↑Sat Jun 27, 2020 3:16 pm
Thierryu1 wrote: ↑Sat Jun 27, 2020 2:42 pm
Bish just give me my bankspace already!!!
Then donate boi!
Have been asking and begging for this for years and now I have to DONATE for it!??
OUTRAGEOUS
Fist fight me behind the SuperCoop bish
Wow it's like the game is pay to win, just like every other game
Re: ultra rares again?
Posted: Sun Jun 28, 2020 9:56 am
by Justin
Thoby wrote: ↑Sat Jun 27, 2020 12:17 pm
In terms of demand for Donator tickets: I have always been a fan of having more Donator rank tiers. Since the ranks are tradeable, they're basically a bit of a status/progression symbol. The current statuses only require 5,000 tickets per account (2,500 for Donator, 2,500 for Premium), which could very well be expanded upon with a new, more expensive rank. It won't have to have a lot of fancy perks IMO. Just something to upgrade to for players that would like to be top-tier.
I think there should be several more tiers with minor rewards, stuff like increased slayer points, castle wars points, vote points, maybe even unique items linked to tiers.