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Re: Let's talk Castle Wars rewards!

Posted: Sun Sep 21, 2014 10:34 pm
by Simon
Anywayss, I think trickster should get some melee defense boosts, if not, it'll rarely be used.

Perhaps +50 in each stat?

Re: Let's talk Castle Wars rewards!

Posted: Sun Sep 21, 2014 10:43 pm
by Errobbie
Simon wrote:Anywayss, I think trickster should get some melee defense boosts, if not, it'll rarely be used.

Perhaps +50 in each stat?
Give it the defence bonuses of Pernix.

Re: Let's talk Castle Wars rewards!

Posted: Sun Sep 21, 2014 11:22 pm
by Rawr
Mike wrote:
Heisenberg wrote::o Fuck some of this is going to be OP asf.
It's not supposed to be. I want to introduce some strong stuff, but nothing that's considered too strong or OP. If you think some of it may be too strong, please point out what we should change about it. It's supposed to be balanced.
3a is OP until you make the staff two-handed. It's incredibly powerful. No divine might also help to limit the number of people using it to rag and camp others in the wilderness.

Re: Let's talk Castle Wars rewards!

Posted: Sun Sep 21, 2014 11:27 pm
by Errobbie
Hashtag wrote:
Mike wrote:
Heisenberg wrote::o Fuck some of this is going to be OP asf.
It's not supposed to be. I want to introduce some strong stuff, but nothing that's considered too strong or OP. If you think some of it may be too strong, please point out what we should change about it. It's supposed to be balanced.
3a is OP until you make the staff two-handed. It's incredibly powerful. No divine might also help to limit the number of people using it to rag and camp others in the wilderness.
You can't use full third-age druidic without the wreath and the cloak hurr durr

Re: Let's talk Castle Wars rewards!

Posted: Sun Sep 21, 2014 11:32 pm
by Azu rite
Vanquish wrote:
Hashtag wrote:
Mike wrote:
It's not supposed to be. I want to introduce some strong stuff, but nothing that's considered too strong or OP. If you think some of it may be too strong, please point out what we should change about it. It's supposed to be balanced.
3a is OP until you make the staff two-handed. It's incredibly powerful. No divine might also help to limit the number of people using it to rag and camp others in the wilderness.
You can't use full third-age druidic without the wreath and the cloak hurr durr
He was talking about in general hurr durr

Re: Let's talk Castle Wars rewards!

Posted: Sun Sep 21, 2014 11:36 pm
by Rawr
Vanquish wrote: You can't use full third-age druidic without the wreath and the cloak hurr durr
[/quote]

You know that the staff itself has a damage bonus, right? It's an additional 15%. So, with divine, you deal 15% more damage and take 30% less.

The staff is the main problem.

Re: Let's talk Castle Wars rewards!

Posted: Sun Sep 21, 2014 11:36 pm
by Errobbie
Yellow pee wrote: He was talking about in general hurr durr
It's not "Incredibly op" in general either. It's easy to get out hit whilst using it, somehow.
EDIT: The chaotic staff is more powerful than the druidic staff.

Re: Let's talk Castle Wars rewards!

Posted: Sun Sep 21, 2014 11:38 pm
by Rawr
Vanquish wrote:
Yellow pee wrote: He was talking about in general hurr durr
It's not "Incredibly op" in general either. It's easy to get out hit whilst using it, somehow.
EDIT: The chaotic staff is more powerful than the druidic staff.
The full set is like 60B? I'm sure that's because of how weak it is compared to everything else.

Chaotic staff is not more powerful either; it doesn't have a 15% damage bonus...

Re: Let's talk Castle Wars rewards!

Posted: Sun Sep 21, 2014 11:45 pm
by Errobbie
Hashtag wrote:
Vanquish wrote:
Yellow pee wrote: He was talking about in general hurr durr
It's not "Incredibly op" in general either. It's easy to get out hit whilst using it, somehow.
EDIT: The chaotic staff is more powerful than the druidic staff.
The full set is like 60B? I'm sure that's because of how weak it is compared to everything else.

Chaotic staff is not more powerful either; it doesn't have a 15% damage bonus...
I beg to differ:

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Re: Let's talk Castle Wars rewards!

Posted: Sun Sep 21, 2014 11:48 pm
by Rawr
Put up an animal staff one too. It's the same as Chaotic Staff in stats. If that also out hits the 3a staff, something is wrong in general.

I still stand by what I said though. Make it 2H and the appeal to use it like an asshole goes down in general.