Todays updates! (18 January 2014)

All of PkHonor's news will be posted here.
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Goku
Wise One
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Re: Todays updates! (16 January 2014)

Post by Goku » Fri Jan 17, 2014 10:15 pm

Danny13oy wrote:Mike, your patch to stop the range bug + weapon effects carrying over didn't work. I just found another way to do it, almost identical to before.

I lost 11B due to someone using it against me in a stake...
Skiller fab has been abusing this bug prior to Mike's fixing, and even after it now.
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Hayden
Elite
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Joined: Fri Aug 16, 2013 7:20 am
Location: Canada

Re: Todays updates! (16 January 2014)

Post by Hayden » Fri Jan 17, 2014 10:34 pm

Ruby bolt wrote:
Haydens wrote:If you implement that name change, I will personally buy you strippers for every day of the year for the next 20 years.
Where are you getting such cheap hookers from?

besides that, good job on the update Mike.
i have been saving up my money for all 15 years of my life, i have never spent one penny, just to save for this

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Nice2cry
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Joined: Sun Apr 21, 2013 8:30 pm

Re: Todays updates! (16 January 2014)

Post by Nice2cry » Fri Jan 17, 2014 10:55 pm

Daan wrote:GZ Dylan

Code: Select all

-> At a server crash or restart, everyone who is still in a duel will have the duel end in a draw rather than one player being randomly chosen as winner, so nobody will lose items
:D :D :D :D :D :D :D :D :D :D :D :D :D :D :D
good4u :D :D
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Mike
Programmer
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Location: PkHonor HQ

Re: Todays updates! (16 January 2014)

Post by Mike » Fri Jan 17, 2014 10:57 pm

Danny13oy wrote:Mike, your patch to stop the range bug + weapon effects carrying over didn't work. I just found another way to do it, almost identical to before.

I lost 11B due to someone using it against me in a stake...
It wasn't included in yesterday's updates, or else I would have put it on the update log.

I've hereby issued a server update within 8 hours (7AM GMT, 8 AM CET) where the duel arena bug will (or at least should) be fixed.

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Migetmanz
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Re: Todays updates! (16 January 2014)

Post by Migetmanz » Sat Jan 18, 2014 11:17 am

ty for korasis fix, it was incredible needed

Simon
Honor Player
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Re: Todays updates! (16 January 2014)

Post by Simon » Sat Jan 18, 2014 5:10 pm

Migetmanz wrote:ty for korasis fix, it was incredible needed
It's not fully fixed yet =c
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Elite reborn
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Re: Todays updates! (18 January 2014)

Post by Elite reborn » Sat Jan 18, 2014 5:11 pm

Thanks for the new update, Mike.
suh dude

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Mike
Programmer
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Re: Todays updates! (16 January 2014)

Post by Mike » Sat Jan 18, 2014 5:25 pm

Simon wrote:It's not fully fixed yet =c
It should be. However, if you use the new hitmarks, the hit will show as melee but that's just a visual thing.

Simon
Honor Player
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Re: Todays updates! (16 January 2014)

Post by Simon » Sat Jan 18, 2014 5:38 pm

Mike wrote:
Simon wrote:It's not fully fixed yet =c
It should be. However, if you use the new hitmarks, the hit will show as melee but that's just a visual thing.
Ah

I'll test it when I get online. Props to you, Mike
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Pikachu
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Re: Todays updates! (18 January 2014)

Post by Pikachu » Sat Jan 18, 2014 5:41 pm

mike could you check this serious bug please? this.
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