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Re: Last Man Standing

Posted: Thu Jan 19, 2017 6:39 pm
by Yeah u
This could be the final frontier of Pkh :p

the thing that made it get 1k players imagine :o

Re: Last Man Standing

Posted: Thu Jan 19, 2017 7:22 pm
by James
:o

Re: Last Man Standing

Posted: Thu Jan 19, 2017 7:46 pm
by 4gottengodz
Yeah u wrote:This could be the final frontier of Pkh :p

the thing that made it get 1k players imagine :o
Except noone is looking for LMS content

Re: Last Man Standing

Posted: Thu Jan 19, 2017 7:50 pm
by Yeah u
Id say most people who love PKing, would love this...

Considering it a Pk server.. and LMS has that deadman modeness to it

Re: Last Man Standing

Posted: Thu Jan 19, 2017 10:37 pm
by 4gottengodz
You just called pkhonor a pk server :lol: :lol: :lol: :lol: :lol: :lol:

Re: Last Man Standing

Posted: Thu Jan 19, 2017 10:43 pm
by Iron adam
4gottengodz wrote:You just called pkhonor a pk server :lol: :lol: :lol: :lol: :lol: :lol:
Hes a very special kid

Re: Last Man Standing

Posted: Tue Mar 07, 2017 11:00 pm
by R3v k1ller
this seems like either an advanced form of the fight pits, which are already dead content, or a simplified FFA version of stealing creation. Rather than add this to the server, what if the fight pits were changed to a FFA stealing creation game, or just make fight pits no item, with random gear spawns for players to use.

Re: Last Man Standing

Posted: Sun Mar 12, 2017 8:20 pm
by D 4 u 4
Or we could actually work on getting pkers to stay on this server before adding pvp minigames.

Re: Last Man Standing

Posted: Tue Mar 28, 2017 3:53 am
by Yeah u
ok.......

pls

Re: Last Man Standing

Posted: Tue Mar 28, 2017 10:04 am
by Ruler
No doubt it would be fun to see this.
But not with the cost of other updates. We already have similar minigames like fight pits and clan wars that are never used, and castle wars that's only active at times. Waste of development time if you ask me, hype at the start but will die out.