Respire1337 wrote:
CONTENT. Cerberus is CONTENT, Glacors are a big pile of steamy frozen ashes. I would rather have something that is best in slot come from a boss that require some skill (not to mention that is gonna be just task only) versus some frozen skeletons that got abused by players over the years by various bugs.
We're moving forward, we need to evolve. Sticking to the old , outdated content that most of the community hates is not gonna help us.
Remove PvP gears 2k19
Glacors are CONTENT too, regardless of your opinion of them. Leave the items in game as if and give people a choice as Adam said. If you feel there are not enough people doing glacors, due to shitty drop rates, or being annoying to kill, listen to the damn suggestions that have been made for ages (make them weak to fire/blood, give them a better drop table outside of the boots, make it worth doing), and this doesn't just go for glacors, look at TDS, strykewyrms, and so on.
There is no realistic reason to begin removing items from the game hat are already established just because a newer and shinier item is introduced. Think about it, why are all the imps other than kinglie and possibly dragon in game? No real reason to go catch any, lets remove them. Why are there any axes or pickaxes in game other than iron, rune, and dragon? With our exp rates, you don't need any of the others, remove them. This argument can be used with just about every aspect of the game and imo is silly.
Let there be choices. If having both sets of boots is a problem because "cerb's will be easier to get than glacors aka shitty drop rate", then match the drop rates, match the time to kill vs profit for similar items, hell make glacors slayer only, (not like it really matters here).
As it stands now, there is very little variation, if any, in what you wear when pvming/pking. For a normal non-iron player, you do some afk pvm, get a clue, sell it, buy bandos, rinse and repeat. There is no challenge or struggle for getting good gear on here. There's no challenge when you receive lamps a new account and are basically maxed combat from the start.
Little off topic, but I personally suggest making a "player class/game mode" where you choose to have slower XP rates (still faster than OSRS), where the decisions of what I can get, what I have to grind, without being solely an iron account.
/rant