Page 5 of 7

Re: It's a snaaaaaake! 19 May updates

Posted: Fri May 19, 2017 10:28 pm
by Iron wish
Awh :( now I can't do 75 bandos kills a trip anymore if this combat system for pray switching works for everything and not just for Zulrah

Re: It's a snaaaaaake! 19 May updates

Posted: Fri May 19, 2017 10:35 pm
by Simon
Can we draw attention to the fact that blowpipe doesn't have its stats added?

It's just like using normal darts now lol

Re: It's a snaaaaaake! 19 May updates

Posted: Fri May 19, 2017 11:26 pm
by Mike
Iron wish wrote:Awh :( now I can't do 75 bandos kills a trip anymore if this combat system for pray switching works for everything and not just for Zulrah
Yup. We're much more like OSRS now. Enjoy :)

In further news:
  • Antidote++ has been added (made by combining irit leaf + coconut milk + magic roots) and anti-venom is now created by adding Zulrah's scales to Antidote++
  • Fixed a few errors regarding Zulrah instances. Hopefully this will fix the 'double Zulrah spawn' issues, but I can't be certain. Considering this is - by far - the most complex boss with the most lines of code on its name, there were some issues to be expected. Let's hope we can get rid of all those asap
  • Slightly buffed Zulrah drops, mostly the scales (it'll now drop 75 - 150 scales for non-premiums and 150 - 300 for premium members). Keep in mind, Zulrah also has a chance at dropping 500, 1000 or 5000 scales at once (ultra rare)
  • Made a minor improvement regarding eating/potting/equipping items while following someone outside of combat
  • Fixed the granite maul (and whip of chaos) special attack, since those don't need re-clicking to attack (for instant spec)
  • Fixed the toxic blowpipe not adding +40 ranged strength to darts
  • Made another attempt at fixing bugged revenant spawns

Re: It's a snaaaaaake! 19 May updates

Posted: Fri May 19, 2017 11:26 pm
by Pim
Thank you so much for the combat thing, freezes ! Dope thats the right direction! Question, is there a way for max people to get xp drops back, or could thus be implemented? Im 2b combats and mage, so i cant tell at all when something is going to hit. Key thing in bridding really! But for real good job

Re: It's a snaaaaaake! 19 May updates

Posted: Fri May 19, 2017 11:30 pm
by Mike
Counterret wrote:Thank you so much for the combat thing, freezes ! Dope thats the right direction! Question, is there a way for max people to get xp drops back, or could thus be implemented? Im 2b combats and mage, so i cant tell at all when something is going to hit. Key thing in bridding really! But for real good job
XP drops for maxed players are coming soon :) probably the next update already.

Re: It's a snaaaaaake! 19 May updates

Posted: Fri May 19, 2017 11:36 pm
by Pim
Mike wrote:
Counterret wrote:Thank you so much for the combat thing, freezes ! Dope thats the right direction! Question, is there a way for max people to get xp drops back, or could thus be implemented? Im 2b combats and mage, so i cant tell at all when something is going to hit. Key thing in bridding really! But for real good job
XP drops for maxed players are coming soon :) probably the next update already.
Awesome! Shoutout to dev team these are things we need! Now one other question, my bad if i missed it. Magic fang can also be applied to sotd on osrs, having a staff to apply venom, as far as im aware we have no staff of the dead. Ideas?

Re: It's a snaaaaaake! 19 May updates

Posted: Fri May 19, 2017 11:45 pm
by Iron bubble
Counterret wrote:
Mike wrote:
Counterret wrote:Thank you so much for the combat thing, freezes ! Dope thats the right direction! Question, is there a way for max people to get xp drops back, or could thus be implemented? Im 2b combats and mage, so i cant tell at all when something is going to hit. Key thing in bridding really! But for real good job
XP drops for maxed players are coming soon :) probably the next update already.
Awesome! Shoutout to dev team these are things we need! Now one other question, my bad if i missed it. Magic fang can also be applied to sotd on osrs, having a staff to apply venom, as far as im aware we have no staff of the dead. Ideas?
Mike said it would be dropped by Avatars

Re: It's a snaaaaaake! 19 May updates

Posted: Fri May 19, 2017 11:48 pm
by Mike
Iron bubble wrote:
Counterret wrote: Awesome! Shoutout to dev team these are things we need! Now one other question, my bad if i missed it. Magic fang can also be applied to sotd on osrs, having a staff to apply venom, as far as im aware we have no staff of the dead. Ideas?
Mike said it would be dropped by Avatars
Exactly. Avatars is still being finished for one of our upcoming updates. That's when we'll add the STOD (as well as the toxic staff of the dead). But first some more QoL, combat, PvP and wilderness updates and bugfixes.

Re: It's a snaaaaaake! 19 May updates

Posted: Fri May 19, 2017 11:50 pm
by Lkn
Thanks for fixing this fairly quickly I'm about to get on right now and do it for a while! :)

Re: It's a snaaaaaake! 19 May updates

Posted: Fri May 19, 2017 11:53 pm
by Ruler
Mike wrote:
Sverre wrote: What happened to this? =]
Got an elite yesterday and it's not in my bookcase so I assume this wasn't added yet right?
Actually forgot about that one. Next update, I promise :P
xxxx
thanks for being so fast with zulrah bug fixes after release =]