Billy fixed the transparency of the Solid White. Gotta reload the client.Jonas wrote:I do as well, except for the trial mod ;\ I insta change it to a differnet colour (red) #PaintskillsKishan wrote:I like the new crowns tbh
But they're glitched atm as well. (The white is transparent, so you barely can see what it says, it should be all better after that gets fixed)
Edit:
Tbh, give the blue crown to Trial mods, and red to full mods. Thought.
Todays updates - 13 May 2016
- Kylo ren
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Re: Todays updates - 13 May 2016
- Brian
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Re: Todays updates - 13 May 2016
Great work Mike thanks
- Ruler
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Re: Todays updates - 13 May 2016
Doesn't have to big changes. We already like QoL updates as well. Good job! Sadly you broke some things so it's always good to see if some shit needs repairing but I believe you already did that
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Re: Todays updates - 13 May 2016
Im excited, hopefully this "thing lurking in the wilderness," won't hurt me... Right? xD
Last edited by Bestest on Fri May 13, 2016 10:26 pm, edited 1 time in total.
- Rapsey
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Re: Todays updates - 13 May 2016
Of course not. We would never add such a thing.Bestest wrote:Im excited, hopefully this "think lurking in the wilderness," won't hurt me... Right? xD
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Re: Todays updates - 13 May 2016
sikeRapsey wrote:Of course not. We would never add such a thing.Bestest wrote:Im excited, hopefully this "think lurking in the wilderness," won't hurt me... Right? xD
inb4 it was a lie and economy reset
- Iron adam
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Re: Todays updates - 13 May 2016
Wow, best fucking update in a long time. Deep pking is finally going to get a revival. Range has needed a pvp buff for a while.
rol & glory k3
rol & glory k3
- Cadwalada
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Re: Todays updates - 13 May 2016
Can this chat spam not be a thing? Maybe like once when you've reached maximum capacity or maybe once every time a different npc attacks you but not every dragon's breath plox
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Re: Todays updates - 13 May 2016
Are the PC monsters strong?
- Rwter
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Re: Todays updates - 13 May 2016
NopeDepolo wrote:Are the PC monsters strong?
And when PC is crowded, just hit monsters instead of ports so that you can deal damage and get points without the "lack of zeal" issue.