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Re: Construction development

Posted: Fri May 17, 2013 1:59 pm
by Uk badboy
thats nice mike well done but when is summoning coming out summoning is well better :P

Re: Construction development

Posted: Fri May 17, 2013 2:28 pm
by Systex
Cant wait until this skill is out! i love it!

Re: Construction development

Posted: Sat May 18, 2013 2:28 am
by Dacat1
Uk badboy wrote:thats nice mike well done but when is summoning coming out summoning is well better :P
nah, much more fun having construction, + no other rsps has it

Re: Construction development

Posted: Sat May 18, 2013 2:32 am
by Ain
Dacat1 wrote:
Uk badboy wrote:thats nice mike well done but when is summoning coming out summoning is well better :P
nah, much more fun having construction, + no other rsps has it
That't totally not true. But.

Nice update Mike!

Re: Construction development

Posted: Sat May 18, 2013 4:46 am
by Dacat1
other rsps have it, but its buggy as hell

Re: Construction development

Posted: Sat May 18, 2013 10:46 pm
by Samtompkins
Sounds awsome! :D

Re: Construction development

Posted: Sun May 19, 2013 8:32 am
by Loony
This is really cool that Mike has been putting out fixes as well as updating and developing new content, nice job!

Re: Construction development

Posted: Sun May 19, 2013 5:55 pm
by Mike
Uk badboy wrote:thats nice mike well done but when is summoning coming out summoning is well better :P
Not everyone agrees on that. At least most people agree construction is nice to have - and those that don't agree with it, well then they just don't have to do it.
Summoning however will change the very way pVm works and maybe also pVp (if we were to allow familiars in pVp events or the wilderness). Furthermore, most people agree our monsters are already too easy to kill as it is and summoning will make them even easier to kill. So we'd need to make most of our monsters a tad tougher as well.

Then there's also the issue of big familiars filling up crowded areas etc. etc... too many things need to be figured out yet before I can continue working on summoning. As for construction, everything is there, we know how we want it, all I need to do is code it.

Re: Construction development

Posted: Sun May 19, 2013 6:58 pm
by Pls senpai
Mike wrote:
Uk badboy wrote:thats nice mike well done but when is summoning coming out summoning is well better :P
Not everyone agrees on that. At least most people agree construction is nice to have - and those that don't agree with it, well then they just don't have to do it.
Summoning however will change the very way pVm works and maybe also pVp (if we were to allow familiars in pVp events or the wilderness). Furthermore, most people agree our monsters are already too easy to kill as it is and summoning will make them even easier to kill. So we'd need to make most of our monsters a tad tougher as well.

Then there's also the issue of big familiars filling up crowded areas etc. etc... too many things need to be figured out yet before I can continue working on summoning. As for construction, everything is there, we know how we want it, all I need to do is code it.

Increase the HP/Def/STR bonuses of the Bosses to account for the Familiars.

I'd actually enjoy a challenge with PkHonor for ones. .-.

Re: Construction development

Posted: Sun May 19, 2013 7:06 pm
by Maxed red
I have to say. This is the update i'm looking forward to the most. I'm just going to sit in my house and perfect it and have a bunch of parties at it XD