Chambers of Xeric bughunter contest

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Mike
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Re: Chambers of Xeric bughunter contest

Post by Mike » Sat Jan 15, 2022 9:08 pm

The following bugs have been fixed and points awarded:

Mvpranger - 67 points gained
2 - You cannot use shift-click to deposit/withdraw all items to/from a storage unit
1 - The chest in the thieving room with the bats doesn't stay always open
2 - Muttadiles can aggro you before you enter the room (I haven't really found a way to fix this yet, but I don't consider it all that major)
3 - You can attack (and be attacked by) NPC's such as Muttadiles and Lizardman Shamans while standing behind tendrils
2 - You can get stuck inside tendrils (haven't managed to reproduce or fix this one so far, but seems pretty minor)
3 - You cannot properly douse the flame wall at the Great Olm
1 - You do not look toward the flames when dousing them at the Great Olm
2 - You cannot cook food in the Chambers of Xeric on coloured fires
2 - You cannot deposit any more Cavern grubs in the trough at the thieving room after the Corrupted scavenger has gone to sleep
3 - The braziers at the Ice demon burn out way too fast
2 - You do not receive any firemaking XP for burning kindling in the braziers at the Ice demon
3 - The Muttadiles will no longer be aggressive to you after you die
2 - You can safespot the Big muttadile by standing under her
1 - Scavengers do not drop bones upon death
3 - Non-stackable items in the storage should count as one slot taken per item
2 - The private storage displays multiple of the same non-stackable items as one item per slot, rather than showing a single stack of the same item
5 - You can promote an account to an honor while it is inside the Chambers of Xeric, allowing it to spawn items and put it in the shared storage chest
2 - Whenever you kill an NPC in the chambers, it should show a purple message to the team members in chat
2 - The values of potions are all just 1 coin
2 - Lizardman Shaman spawns can spawn inside the walls
1 - The Lizardman Shaman spawns near the exit do not face inward toward the room
3 - You can eat food and potions while walking on the tightrope
2 - Walking on the tightrope does not grant any agility XP
2 - You cannot lose aggro from the Deathly rangers or mages by walking far enough away
2 - The Jewelled crabs's aggro range is way too large
2 - You do not receive any raid points when feeding Lux grubs
2 - there is an incorrect amount of crabs in the Jeweled crabs room
2 - When casting barrage spells or throwing chinchompa's on Jewelled crabs, all crabs that are hit should change colour
2 - You shold be able to douse the flames at the Great Olm with vessels of water (not yet fixed)
2 - You should be able to deal damage to Vanguards during their transition phase
2 - Inside the Chambers of Xeric, You are still presented with the choice how many potions you want to make when you have the "Make all" option disabled

The underdog - 13 points gained
3 - You can have more than one looting bag when storing it in a private storage unit
5 - You can duplicate looting bags when they are in your private storage unit
5 - You can bring extra items into the Chambers of Xeric by having them in your looting bag and destroying the looting bag inside the chambers

Joeyrocks130 - 3 points gained
3 - The braziers at the Ice demon burn kindling way too fast

Empty wrote: Thu Jan 13, 2022 11:33 am
Mike wrote: Wed Jan 12, 2022 11:08 pm
Empty wrote: Fri Dec 31, 2021 1:58 pm You can not heal with soulsplit when muttadiles are healing on the tree.
You can't deal any damage to the Muttadiles as they are healing on the tree (same as in OSRS), so it seems logical that you can't heal on them either during this phase. I don't think this is a bug, please correct me if I'm wrong.
You can heal with blowpipe spec when muttadile is healing, so i just thought it would make sense if soulsplit had the same effect
I just tested this and I cannot heal any hitpoints with the blowpipe special attack while a Muttadile is walking to the tree, same as with soul split, so I'm afraid I cannot confirm this particular bug.

Mvpranger wrote: Fri Jan 14, 2022 1:20 pm
Empty wrote: Fri Jan 14, 2022 1:06 pm
Mike wrote: Mon Jul 27, 2020 5:36 pm Scavenger rooms are pretty much done, along with the shortcuts they can contain. I did take a few liberties with these rooms:
  • Scavengers have triple the drop rate for any item, but they may only drop one at a time rather than three. This means that the average drop rate of their items remains the same as in OSRS, but players may experience it somewhat differently because of the way it's calculated.
As with anything in this minigame, any input or feedback from the community is welcome to make the raids a more enjoyable experience.
Thanks for the response! The reason I posted it was because it was a fixed amount of the item that was dropped, not that it only dropped one of the items that Mike is talking about. It will always drop 10 or 50 of the item, don't know if that is done on purpose because of the drop rate changes.

Gl in the army and quick recovery Anton!
Call it laziness on my part for not reworking our NPC drops so they drop random amounts of items. We were already aware of this, so no points awarded, but we have reworked it to drop random amounts now.

Mvpranger wrote: Fri Jan 14, 2022 10:52 pm On OSRS you don't see the hits until you step off the tightrope, on PKH you see the hits while you walk the tightrope:

https://streamable.com/lh9lmu
We were aware of this, I figured it made little sense the way it works on OSRS, but then again it is indeed an inconsistency. We have changed this now, but no points awarded since we already knew of it.

Mvpranger wrote: Fri Jan 14, 2022 11:28 pm The drop option on the keystone cystal gives the destroy interface, on OSRS your can drop the crystal:

Image
This was done on purpose, to prevent players from infinitely picking up a new keystone crystal and dropping it on the floor. You can however trade it to other players if needed.

Wizird wrote: Sat Jan 15, 2022 2:57 am On OSRS it's only brews, runes, food. Not items.
Mvpranger wrote: Fri Jan 14, 2022 1:39 pm On OSRS your own potions should stack in the storage chest:

Image

On PKH they don't stack:

Image

Don't know what the deal is with items besides potions on OSRS.
Do you mean that food and potions are stacked together and only count as 1 slot each? So you can have 20 potions but it only counts as 1 slot?
In the shared storage chest, it seems like 20 potions = 20 slots (but 1 stack).

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Empty
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Re: Chambers of Xeric bughunter contest

Post by Empty » Sat Jan 15, 2022 9:33 pm

@Mvpranger i cant forgive you this, im out here serving my country and you yoink my first spot 😡😡😡
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Mike
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Re: Chambers of Xeric bughunter contest

Post by Mike » Sat Jan 15, 2022 9:49 pm

Update: you can now also damage the Vanguards during their transition (might need some more testing so people can't accidentally bug them out this way).
Now all we really have to add is dousing the flames with vessels of water and we'll consider all bugs fixed that have been reported so far (aside from a few minor visual thingies which we're not sure we will ever get around to fixing).

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Iron adam
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Re: Chambers of Xeric bughunter contest

Post by Iron adam » Sat Jan 15, 2022 9:57 pm

The Ice demon has incorrect attack speed. It is currently 5 ticks, it needs to be 3 game ticks.

Ice Demon doesnt follow the proper mechanics. When praying mage or range, it will keep using both attacks randomly when it should only use one. From the OSRS wiki:
It has two attacks; a snow boulder and Ice Burst. The demon will take overhead prayers into account when fighting them; if the target is using Protect from Missiles, it will only use the snow boulder attack. If Protect from Magic is used instead, it will only use Ice Burst. Both attacks are AoE with a 3x3 radius, so one can avoid attacks completely by moving a few spaces away from their spot.

Joeyrocks130
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Re: Chambers of Xeric bughunter contest

Post by Joeyrocks130 » Sat Jan 15, 2022 9:57 pm

my ign is joeyrocks130
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Iron adam
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Re: Chambers of Xeric bughunter contest

Post by Iron adam » Sat Jan 15, 2022 10:10 pm

I found a genius way to get multiple rune pouches on my account. It involves depositing my rune pouch into the private storage during a raid, leaving the raid without collecting it, then buying another one at ::shops, and then retrieving the first one from storage. Here is video proof @Nazuths ..


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Empty
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Re: Chambers of Xeric bughunter contest

Post by Empty » Sat Jan 15, 2022 10:42 pm

@Mike i might have been a little unclear with the muttadile healing thing, what I meant to say is that on OSRS you can heal using blowpipe spec/sang staff 1/6 chance of healing whilst muttadile is eating the tree.
This goes with all weapons/armoury with lifesteal effect, such as blood barrage, blood fury and what not.

Sorry for being unclear!
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Iron adam
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Re: Chambers of Xeric bughunter contest

Post by Iron adam » Sat Jan 15, 2022 10:43 pm

Spawns in Lizardman Shaman room spawn on unwalkable tiles.

https://imgur.com/a/CXqgOTc

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Iron adam
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Re: Chambers of Xeric bughunter contest

Post by Iron adam » Sat Jan 15, 2022 10:46 pm

Spawns in Lizardman room can also spawn in the safe zone and do damage to you.

https://imgur.com/T3WqN3E

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Re: Chambers of Xeric bughunter contest

Post by Iron adam » Sat Jan 15, 2022 10:49 pm

I also found a genius way to get multiple runecrafting pouches on my account. It involves depositing my runecrafting pouches into the private storage during a raid, leaving the raid without collecting it, then buying another set of pouches at ::shops, and then retrieving the first one from storage. Here is picture proof @Nazuths ..

https://imgur.com/rAC35YB

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