Page 3 of 7

Re: 20 October updates: NPC pathfinding, item sets, bugfixes

Posted: Mon Oct 22, 2018 4:38 pm
by Mike
Blackbird wrote: Banable? Cuz Im doin it.
No, but I am about to make a change so you can no longer AFK it ;)

Re: 20 October updates: NPC pathfinding, item sets, bugfixes

Posted: Mon Oct 22, 2018 5:07 pm
by Kenneth
Mike wrote:No, but I am about to make a change so you can no longer AFK it ;)
360_gw_bush_disappoint_0112.jpg

Re: 20 October updates: NPC pathfinding, item sets, bugfixes

Posted: Mon Oct 22, 2018 7:44 pm
by Jake belle
Thelategamer wrote:Image
well somethings not right here?
The dragon platelegs in game are ID 4087 and the ones coded for the sets are ID 4180. I noticed the same thing while trying to make a set with DFH, D platebody, and D legs a while back. Works fine if you spawn the 4180s! :D

Re: 20 October updates: NPC pathfinding, item sets, bugfixes

Posted: Mon Oct 22, 2018 11:36 pm
by Nickrock234
Mike wrote:[*] Whenever you teleport to your Player-owned House, you will no longer be considered in combat just like all other teleports
So uhm, was it intended to be able to teleport to your house out of combat? This takes away the need to use any other teleport method out of combat.
Broken, will (ab)use until fixed. GGWP.
But for real, I'm assuming it wasn't intended to be like this, was it?

Re: 20 October updates: NPC pathfinding, item sets, bugfixes

Posted: Tue Oct 23, 2018 5:17 am
by Respire1337
Nickrock234 wrote:
Mike wrote:[*] Whenever you teleport to your Player-owned House, you will no longer be considered in combat just like all other teleports
So uhm, was it intended to be able to teleport to your house out of combat? This takes away the need to use any other teleport method out of combat.
Broken, will (ab)use until fixed. GGWP.
But for real, I'm assuming it wasn't intended to be like this, was it?
It was a bug that whenever you were teleporting to your poh while in combat, the game wouldn’t consider you out of combat, like for any other tab location ( edgeville, varrock ). So this was now fixed.
What is “broken” here?

Re: 20 October updates: NPC pathfinding, item sets, bugfixes

Posted: Tue Oct 23, 2018 6:26 am
by Nickrock234
Respire1337 wrote:
Nickrock234 wrote:
Mike wrote:[*] Whenever you teleport to your Player-owned House, you will no longer be considered in combat just like all other teleports
So uhm, was it intended to be able to teleport to your house out of combat? This takes away the need to use any other teleport method out of combat.
Broken, will (ab)use until fixed. GGWP.
But for real, I'm assuming it wasn't intended to be like this, was it?
It was a bug that whenever you were teleporting to your poh while in combat, the game wouldn’t consider you out of combat, like for any other tab location ( edgeville, varrock ). So this was now fixed.
What is “broken” here?
Okay, so follow me here Respire, go to rock crabs, attack one. Now, while in combat go to your settings tab and click on house options. Teleport to house. You can do it while in combat. Still.

Re: 20 October updates: NPC pathfinding, item sets, bugfixes

Posted: Tue Oct 23, 2018 7:12 am
by Grizzly mint
Perhaps he means the teleport tablet. Meaning you could use all other teleport tablets, then instantly use a spell book teleport because your out of combat, whereas the home teleport didn’t function the same way?

Re: 20 October updates: NPC pathfinding, item sets, bugfixes

Posted: Tue Oct 23, 2018 1:33 pm
by Respire1337
Nickrock234 wrote: Okay, so follow me here Respire, go to rock crabs, attack one. Now, while in combat go to your settings tab and click on house options. Teleport to house. You can do it while in combat. Still.
Ohhh, yeah that shouldn't be a thing. I was talking only about the option for the teleportation tablet to your poh. So if you can use that to teleport out of combat, then yes is a bug.

Re: 20 October updates: NPC pathfinding, item sets, bugfixes

Posted: Tue Oct 23, 2018 8:56 pm
by Tom061202
Awesome update. So many good bugfixes! Keep up the good work.

Re: 20 October updates: NPC pathfinding, item sets, bugfixes

Posted: Thu Oct 25, 2018 6:33 pm
by Tom brady
Am I going to be compensated for having the only adamant (t) set’s value now taken from me?