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Re: It's a snaaaaaake! 19 May updates

Posted: Fri May 19, 2017 5:21 pm
by Rapsey
Andres wrote:
Adamthalion wrote:Is there a reason you can't fix this now?
it needs a server restart for that
Also adding the p++ might seem like a simple thing to do but apparently it takes about half a day to implement everything. We noticed it right before the release but if we wanted to fix that we wouldn't have been able to release it today.

Re: It's a snaaaaaake! 19 May updates

Posted: Fri May 19, 2017 5:27 pm
by Iron adam
Rapsey wrote:
Andres wrote:
Adamthalion wrote:Is there a reason you can't fix this now?
it needs a server restart for that
Also adding the p++ might seem like a simple thing to do but apparently it takes about half a day to implement everything. We noticed it right before the release but if we wanted to fix that we wouldn't have been able to release it today.
Darn, I have 40k pots ready to go lol.

Re: It's a snaaaaaake! 19 May updates

Posted: Fri May 19, 2017 5:28 pm
by Mike
Adamthalion wrote:
Mike wrote:You're absolutely right. When I added the item, I had read the '++' as '+'. Thank you for pointing that out.

For now, the anti-venom potions will use 'antidote+' as base, but in the next update (normally next week), we'll add antidote++ and use those as base for anti-venom.
Is there a reason you can't fix this now?
Implementing antidote++ would take me at the very least half a day. Yes, for 4 items. Herblore has really gotten out of hand if you ask me :P

Re: It's a snaaaaaake! 19 May updates

Posted: Fri May 19, 2017 5:33 pm
by Troll n roll
My Zulrah is broken:
https://streamable.com/q7uin
Due to relogging when having the double spawn glitch.

Re: It's a snaaaaaake! 19 May updates

Posted: Fri May 19, 2017 5:34 pm
by Ruler
Also, when attacking a player or NPC, you can now predict how much damage will be dealt based on the XP drop.
Would be nice to have this advantage even if you are 2b xp... Could you make a toggle or something so we can even see xp drops if we are 2b xp? =]

Re: It's a snaaaaaake! 19 May updates

Posted: Fri May 19, 2017 5:42 pm
by Mike
Sverre wrote:
Also, when attacking a player or NPC, you can now predict how much damage will be dealt based on the XP drop.
Would be nice to have this advantage even if you are 2b xp... Could you make a toggle or something so we can even see xp drops if we are 2b xp? =]
I thought about it. The current XP drop mechanism simply doesn't support anything like this, but it is something I plan on adding in one of the next updates.

Re: It's a snaaaaaake! 19 May updates

Posted: Fri May 19, 2017 5:59 pm
by Ruler
Mike wrote:
Sverre wrote:
Andres wrote: This was intended.

I tought it was more usefull to know how many you have opened instead of received.
But that's personal taste I guess.
Clues finished tells you something about how often you pvm, opened tells you how much money someone has. Surely the first is more interesting isn't it
I hadn't given it much thought at first, but you're right. Anyone can purchase caskets and open them, thereby kind of defeating the purpose of those stats in the PoH bookcase. It's much more interesting to know how many trails someone actually completed.

We can always do both, but I'm not sure. Will have to decide yet.
What happened to this? =]
Got an elite yesterday and it's not in my bookcase so I assume this wasn't added yet right?

Re: It's a snaaaaaake! 19 May updates

Posted: Fri May 19, 2017 6:02 pm
by Migetmanz
You are all gods, I was going to go outside...

Re: It's a snaaaaaake! 19 May updates

Posted: Fri May 19, 2017 6:07 pm
by Ruler
normal energy pots don't work yet. =]

Re: It's a snaaaaaake! 19 May updates

Posted: Fri May 19, 2017 6:13 pm
by Mike
Sverre wrote: What happened to this? =]
Got an elite yesterday and it's not in my bookcase so I assume this wasn't added yet right?
Actually forgot about that one. Next update, I promise :P