Also adding the p++ might seem like a simple thing to do but apparently it takes about half a day to implement everything. We noticed it right before the release but if we wanted to fix that we wouldn't have been able to release it today.Andres wrote:it needs a server restart for thatAdamthalion wrote:Is there a reason you can't fix this now?
It's a snaaaaaake! 19 May updates
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Re: It's a snaaaaaake! 19 May updates
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Re: It's a snaaaaaake! 19 May updates
Darn, I have 40k pots ready to go lol.Rapsey wrote:Also adding the p++ might seem like a simple thing to do but apparently it takes about half a day to implement everything. We noticed it right before the release but if we wanted to fix that we wouldn't have been able to release it today.Andres wrote:it needs a server restart for thatAdamthalion wrote:Is there a reason you can't fix this now?
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Re: It's a snaaaaaake! 19 May updates
Implementing antidote++ would take me at the very least half a day. Yes, for 4 items. Herblore has really gotten out of hand if you ask meAdamthalion wrote:Is there a reason you can't fix this now?Mike wrote:You're absolutely right. When I added the item, I had read the '++' as '+'. Thank you for pointing that out.
For now, the anti-venom potions will use 'antidote+' as base, but in the next update (normally next week), we'll add antidote++ and use those as base for anti-venom.
- Troll n roll
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Re: It's a snaaaaaake! 19 May updates
My Zulrah is broken:
https://streamable.com/q7uin
Due to relogging when having the double spawn glitch.
https://streamable.com/q7uin
Due to relogging when having the double spawn glitch.
Last edited by Troll n roll on Fri May 19, 2017 6:04 pm, edited 1 time in total.
Adam the lion wrote:If you are making super pots for profit on an rsps, you really need to re-evaluate your life.
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Re: It's a snaaaaaake! 19 May updates
Would be nice to have this advantage even if you are 2b xp... Could you make a toggle or something so we can even see xp drops if we are 2b xp? =]Also, when attacking a player or NPC, you can now predict how much damage will be dealt based on the XP drop.
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Re: It's a snaaaaaake! 19 May updates
I thought about it. The current XP drop mechanism simply doesn't support anything like this, but it is something I plan on adding in one of the next updates.Sverre wrote:Would be nice to have this advantage even if you are 2b xp... Could you make a toggle or something so we can even see xp drops if we are 2b xp? =]Also, when attacking a player or NPC, you can now predict how much damage will be dealt based on the XP drop.
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Re: It's a snaaaaaake! 19 May updates
What happened to this? =]Mike wrote:I hadn't given it much thought at first, but you're right. Anyone can purchase caskets and open them, thereby kind of defeating the purpose of those stats in the PoH bookcase. It's much more interesting to know how many trails someone actually completed.Sverre wrote:Clues finished tells you something about how often you pvm, opened tells you how much money someone has. Surely the first is more interesting isn't itAndres wrote: This was intended.
I tought it was more usefull to know how many you have opened instead of received.
But that's personal taste I guess.
We can always do both, but I'm not sure. Will have to decide yet.
Got an elite yesterday and it's not in my bookcase so I assume this wasn't added yet right?
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Re: It's a snaaaaaake! 19 May updates
You are all gods, I was going to go outside...
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Re: It's a snaaaaaake! 19 May updates
normal energy pots don't work yet. =]
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Re: It's a snaaaaaake! 19 May updates
Actually forgot about that one. Next update, I promiseSverre wrote: What happened to this? =]
Got an elite yesterday and it's not in my bookcase so I assume this wasn't added yet right?