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Re: 28 June updates - also, double combat XP weekend!
Posted: Wed Jun 29, 2016 2:34 am
by Hayden
Well, magic trees give 290k xp on plant and harvest, that's how I noticed it
Also, we can't get rid of sandwich ladies anymore.
Re: 28 June updates - also, double combat XP weekend!
Posted: Wed Jun 29, 2016 9:23 am
by Iron midas
Thanks for the update.
Re: 28 June updates - also, double combat XP weekend!
Posted: Wed Jun 29, 2016 9:34 am
by Matthew
Nice work, can now track my dks kc!
Re: 28 June updates - also, double combat XP weekend!
Posted: Wed Jun 29, 2016 9:53 am
by Xsk1lzx
thanks, nice update!
Re: 28 June updates - also, double combat XP weekend!
Posted: Wed Jun 29, 2016 4:54 pm
by Brant
Will the xp also work with non combat magic?
Re: 28 June updates - also, double combat XP weekend!
Posted: Fri Jul 01, 2016 7:16 pm
by Edenstark
It's clear from this poll that the community agrees ironmen should be allowed to participate... Was there a poll that gave different results, also a majority of the ironmen I know agree that we should be able to participate... It makes sense when ironmen was released why it's unfair but now I don't see how we are not allowed to today ...
Re: 28 June updates - also, double combat XP weekend!
Posted: Fri Jul 01, 2016 7:19 pm
by Edenstark
Kory pk wrote:Pajama treee wrote:give iron men 2x weekend
because it doesnt affect the economy.
That's not why ironmen can't part take in these events.
Then what's the reason? You just stated that's not why, why is it ? What's your argument ?
Re: 28 June updates - also, double combat XP weekend!
Posted: Fri Jul 01, 2016 9:04 pm
by Skiller
Edenstark wrote:Kory pk wrote:Pajama treee wrote:give iron men 2x weekend
because it doesnt affect the economy.
That's not why ironmen can't part take in these events.
Then what's the reason? You just stated that's not why, why is it ? What's your argument ?
The idea behind Ironman is to have a more difficult mode to play. It's created for the challenge of it. Do it all yourself, without handouts from others. Giving them bonus exp defeats that purpose
Re: 28 June updates - also, double combat XP weekend!
Posted: Fri Jul 01, 2016 10:42 pm
by Edenstark
because it doesnt affect the economy.[/quote]
That's not why ironmen can't part take in these events.[/quote]
Then what's the reason? You just stated that's not why, why is it ? What's your argument ?[/quote]
The idea behind Ironman is to have a more difficult mode to play. It's created for the challenge of it. Do it all yourself, without handouts from others. Giving them bonus exp defeats that purpose[/quote]
Correct me if I'm understanding your argumentation properly:
double exp removes the challenge of ironmen as it is equalavent to giving out handouts from others ?
Here's my counter argument to that claim:
1. Every skill is extremely easy to get to level 99 besides hunter and construction. So if your arguing that it's giving out a handout, it's really not... Come join us at "full iron" clan chat and take a survey of who has 99 combat and everyone does...
2. Your reasoning would be very valid of ironmen was new, now a majority of ironmen have 99s in all combats... It only gives an unfair advantage to those that are new ironmen...
Important question for you and supporters of your argument to think about:
Does the game play experience differ from an ironman having 200m attack xp and 1.5b attack xp? No..
The challenge of ironmen is not so in xp at all... but rather acquiring Gear such as bandos by doing it solo, and making your own brews and overloads Bc you can't trade others... Xp is extremely easy and the "free handout" analogy your using only applies to those that do not have 99 in a skill that the event is applied to..
Re: 28 June updates - also, double combat XP weekend!
Posted: Fri Jul 01, 2016 10:46 pm
by Cadwalada
Edenstark wrote:
Correct me if I'm understanding your argumentation properly:
double exp removes the challenge of ironmen as it is equalavent to giving out handouts from others ?
Here's my counter argument to that claim:
1. Every skill is extremely easy to get to level 99 besides hunter and construction. So if your arguing that it's giving out a handout, it's really not... Come join us at "full iron" clan chat and take a survey of who has 99 combat and everyone does...
2. Your reasoning would be very valid of ironmen was new, now a majority of ironmen have 99s in all combats... It only gives an unfair advantage to those that are new ironmen...
Important question for you and supporters of your argument to think about:
Does the game play experience differ from an ironman having 200m attack xp and 1.5b attack xp? No..
The challenge of ironmen is not so in xp at all... but rather acquiring Gear such as bandos by doing it solo, and making your own brews and overloads Bc you can't trade others... Xp is extremely easy and the "free handout" analogy your using only applies to those that do not have 99 in a skill that the event is applied to..
And why are you doing these skills? To get max and comp cape which are the best in slot capes... So you are gathering the xp to get these capes thus making it easier to play if you had double or whatever bonus xp
And how have you managed to fuck up the quoting so badly.......