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Re: Our focus for the next few months

Posted: Mon Dec 28, 2015 5:44 am
by Shop 14
Why yall want castle wars fix. No one plays it unless it's double tix. And even then it's dead

Re: Our focus for the next few months

Posted: Mon Dec 28, 2015 6:25 am
by Pearlescent
Definitely more boss content first since it is what the majority of the server does most often.

What are you missing to add Zulrah or is the code just not there? the drops (without the blowpipe and venom effects) would be great additions to the game.

Re: Our focus for the next few months

Posted: Mon Dec 28, 2015 11:58 am
by The underdog
Pearlescent wrote:Definitely more boss content first since it is what the majority of the server does most often.

What are you missing to add Zulrah or is the code just not there? the drops (without the blowpipe and venom effects) would be great additions to the game.
The venom itself will be a good addition too.

Re: Our focus for the next few months

Posted: Mon Dec 28, 2015 2:01 pm
by Not motti
Pearlescent wrote:Definitely more boss content first since it is what the majority of the server does most often.

What are you missing to add Zulrah or is the code just not there? the drops (without the blowpipe and venom effects) would be great additions to the game.
As far as I know there are no codes or anything for zulrah? It was something that I've heard.

Re: Our focus for the next few months

Posted: Mon Dec 28, 2015 2:08 pm
by Andres
Motti wrote:
Pearlescent wrote:Definitely more boss content first since it is what the majority of the server does most often.

What are you missing to add Zulrah or is the code just not there? the drops (without the blowpipe and venom effects) would be great additions to the game.
As far as I know there are no codes or anything for zulrah? It was something that I've heard.
Well, AFAIK the models from Zulrah himself, and Items(some of them are in-game already btw) are not a problem.
the proper animations, and Maps are. that's why you can't release it, it would be very stupid to release that boss with animations that doesn't even belong to the boss.

Re: Our focus for the next few months

Posted: Mon Dec 28, 2015 2:26 pm
by Not motti
Vcom wrote:
Motti wrote:
Pearlescent wrote:Definitely more boss content first since it is what the majority of the server does most often.

What are you missing to add Zulrah or is the code just not there? the drops (without the blowpipe and venom effects) would be great additions to the game.
As far as I know there are no codes or anything for zulrah? It was something that I've heard.
Well, AFAIK the models from Zulrah himself, and Items(some of them are in-game already btw) are not a problem.
the proper animations, and Maps are. that's why you can't release it, it would be very stupid to release that boss with animations that doesn't even belong to the boss.
My bad, knew something was wrong though.

Re: Our focus for the next few months

Posted: Mon Dec 28, 2015 2:33 pm
by Fetty gwap
Simon wrote:I think the poll is missing a "give ironmen a way to kill wildywyrm" option.
I don't see " Fix instanced barrows for ironman" either :oops:

Re: Our focus for the next few months

Posted: Tue Dec 29, 2015 2:31 am
by Honor cerb
New bosses will attract more players and keep the veterans around for much longer. With new bosses comes new items I'm guessing?

Re: Our focus for the next few months

Posted: Wed Dec 30, 2015 9:32 pm
by Evan
New bosses. Hell. Yes.