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Re: Good times
Posted: Sun Dec 27, 2015 2:38 am
by James
Holy shit. Good fucking job Michael. Can't wait for next year.
Re: Good times
Posted: Sun Dec 27, 2015 2:42 am
by Mike
War of gold wrote:Mike wrote:
No worries. We never release any content without the approval of the majority of the community, and I think I can safely say we haven't added any new features (in the past few years) that people disagree with. Amirite?
i would have to say old school wilderness is a definite failure, and castle war has not been properly promoted to be considered successful.
I can hardly disagree, but both of them were approved by the community as they were. At least players didn't complain about them breaking the game or something
I guess I should have added those two on our 2016 to-do list as well. We now have all these amazing features, time to get people to actually be interested and motivated to play them. Sometimes we just need a few small changes, but for some we'll need a complete make-over. I remain confident though, with all the input we get from the community, we can make everything so much better than it already is, and fix whatever is broken or unused.
Re: Good times
Posted: Sun Dec 27, 2015 2:44 am
by Rwter
Mike wrote:War of gold wrote:Mike wrote:
No worries. We never release any content without the approval of the majority of the community, and I think I can safely say we haven't added any new features (in the past few years) that people disagree with. Amirite?
i would have to say old school wilderness is a definite failure, and castle war has not been properly promoted to be considered successful.
I can hardly disagree, but both of them were approved by the community as they were. At least players didn't complain about them breaking the game or something
I guess I should have added those two on our 2016 to-do list as well. We now have all these amazing features, time to get people to actually be interested and motivated to play them. Sometimes we just need a few small changes, but for some we'll need a complete make-over. I remain confident though, with all the input we get from the community, we can make everything so much better than it already is, and fix whatever is broken or unused.
add 3rd age wand and bow
make curses dirt cheap
buff dds or make pkp spec weps cheap
active wild confirmed
Re: Good times
Posted: Sun Dec 27, 2015 2:48 am
by Gragas main
Kishan wrote:Mike wrote:
No worries. We never release any content without the approval of the majority of the community, and I think I can safely say we haven't added any new features (in the past few years) that people disagree with. Amirite?
i would have to say old school wilderness is a definite failure, and castle war has not been properly promoted to be considered successful.
I can hardly disagree, but both of them were approved by the community as they were. At least players didn't complain about them breaking the game or something
I guess I should have added those two on our 2016 to-do list as well. We now have all these amazing features, time to get people to actually be interested and motivated to play them. Sometimes we just need a few small changes, but for some we'll need a complete make-over. I remain confident though, with all the input we get from the community, we can make everything so much better than it already is, and fix whatever is broken or unused.[/quote]
add 3rd age wand and bow
make curses dirt cheap
buff dds or make pkp spec weps cheap
active wild confirmed[/quote]
why are you acting as if you pk? all you do is sit in edge w/ divine and fc ppl lol, you're the reason people hate pking
ur v lucky I quit playing rs 2 years ago
Re: Good times
Posted: Sun Dec 27, 2015 4:01 am
by Andres
Thanks for the good read!
2015 was an amazing year, and i hope 2016 will be too!
Also a big thank you for the chances you give me!
I will do my best to be a good value for the Development team and community in 2016.
Furthermore, i'd like to wish everyone much pleasure and joy in the remaining holidays
Re: Good times
Posted: Sun Dec 27, 2015 4:14 am
by Thoby
A big congratulations to our boy Vcom! (:
Rather curious on how he was able to help you guys write the code. Did he more-or-less help the actual programming of the event, or did he lay the outlines of his concept?
Anyhow, glad you guys are making progress on the player base. Glad to hear so! I'll be sure to check out the event. Have some wonderful holidays guys!
Re: Good times
Posted: Sun Dec 27, 2015 4:18 am
by Brant
Thoby wrote:A big congratulations to our boy Vcom! (:
Rather curious on how he was able to help you guys write the code. Did he more-or-less help the actual programming of the event, or did he lay the outlines of his concept?
Anyhow, glad you guys are making progress on the player base. Glad to hear so! I'll be sure to check out the event. Have some wonderful holidays guys!
he more of wrote it up. and mike did the debugging of it.
Re: Good times
Posted: Sun Dec 27, 2015 6:27 am
by Hegemon lock
Did he mention when acb coming out?
Re: Good times
Posted: Sun Dec 27, 2015 6:57 am
by Nickrock234
5/7.
Re: Good times
Posted: Sun Dec 27, 2015 7:14 am
by Slayedbody
Mike, your hard work and dedication to the server has made it a very enjoyable pass time. I can't wait for more content and updates. There's already so much I want to do that I just haven't done here yet. Cheers to another great year on Pkhonor.