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Re: Time for some glacors
Posted: Tue Mar 03, 2015 8:24 pm
by Ross
Glacors should be in single-combat, but glacors and glacytes should be able to damage other players if they stand too close (just like RS)
This will just cause crashing and griefing issues, reconsider it.
Re: Time for some glacors
Posted: Tue Mar 03, 2015 8:34 pm
by Torey lanez
No pity wrote:Glacors should be in single-combat, but glacors and glacytes should be able to damage other players if they stand too close (just like RS)
This will just cause crashing and griefing issues, reconsider it.
I agree, it'll be a farm fest for a good majority of the server who have decent items/death.
Re: Time for some glacors
Posted: Wed Mar 04, 2015 12:05 am
by D0peswaq
Swaggit wrote:I think I'm all for being able to PK in said cave, the new clan #Divas can surely take over.
^
I think it should be in the wild. Anything to encourage deep wild pking is a positive. Also means less people will be willing to go there/risk good gear therefore won't be a ton of them within a day.
Re: Time for some glacors
Posted: Wed Mar 04, 2015 12:09 am
by Elite reborn
I might rejoin cause' of this. Let's get rid of ALL steads + others, and make it fun to get 'em.
Re: Time for some glacors
Posted: Wed Mar 04, 2015 12:10 am
by Rawr
D0peswaq wrote:Swaggit wrote:I think I'm all for being able to PK in said cave, the new clan #Divas can surely take over.
^
I think it should be in the wild. Anything to encourage deep wild pking is a positive. Also means less people will be willing to go there/risk good gear therefore won't be a ton of them within a day.
1) Wilderness PKing =/= killing PVMers. That isn't necessarily a positive outcome of its just people going there for free PKP.
2) If few people go there because of the risk and constant PKers, prices of boots will skyrocket and they won't be a viable option for most people in most scenarios. If they become too expensive though (even 1B each), this won't necessarily boost activity because there will be better money making methods that require less risk. All it will do is make them dead content after a few days.
Re: Time for some glacors
Posted: Wed Mar 04, 2015 12:31 am
by D0peswaq
Rawr wrote:D0peswaq wrote:Swaggit wrote:I think I'm all for being able to PK in said cave, the new clan #Divas can surely take over.
^
I think it should be in the wild. Anything to encourage deep wild pking is a positive. Also means less people will be willing to go there/risk good gear therefore won't be a ton of them within a day.
1) Wilderness PKing =/= killing PVMers. That isn't necessarily a positive outcome of its just people going there for free PKP.
2) If few people go there because of the risk and constant PKers, prices of boots will skyrocket and they won't be a viable option for most people in most scenarios. If they become too expensive though (even 1B each), this won't necessarily boost activity because there will be better money making methods that require less risk. All it will do is make them dead content after a few days.
1. It's still PVP. If they go into the wilderness, they should be prepared for a fight. It makes it far more exciting.
2. I would rather the boots be 1b than dirt cheap if they have decent stats. People will still desire them no matter what as they will be the highest bonus boots.
Re: Time for some glacors
Posted: Wed Mar 04, 2015 12:40 am
by The underdog
I don't play anymore idc much about those boots but I have one thing to say about the cave location:
DO NOT put it in deep wilderness. (or any wilderness level for that matter).
Just make the monsters op AF, put the cave behind nex requiring 10 nex killcount or make them even more rare to get if you want them to be expensive.
Re: Time for some glacors
Posted: Wed Mar 04, 2015 12:44 am
by Lkn
The underdog wrote:I don't play anymore idc much about those boots but I have one thing to say about the cave location:
DO NOT put it in deep wilderness.
Why not? It would be pointless to put it at like lets say 10-20 wild.
Re: Time for some glacors
Posted: Wed Mar 04, 2015 12:47 am
by The underdog
Lkn wrote:The underdog wrote:I don't play anymore idc much about those boots but I have one thing to say about the cave location:
DO NOT put it in deep wilderness.
Why not? It would be pointless to put it at like lets say 10-20 wild.
I don't want such thing in the wilderness for reasons I've yelled at the forums in my last 940 posts.
Though it might not be too bad if the cave acts exactly like the king black dragon lair.
Re: Time for some glacors
Posted: Wed Mar 04, 2015 2:33 am
by Nickrock234
Keep glacors in an area where they are a bit more difficult to access. I like the idea of having the cave entrance in the wilderness and the cave itself non-wilderness; just like corporeal beast in Runescape.