Re: Chambers of Xeric - Purples
Posted: Wed Jan 26, 2022 7:42 pm
tbh i wanna see more purples that arent just prayer scrolls
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This is a good point too, that might even be hurting us more. Seeing how often scrolls roll I kind of made an assumption of the logic behind it.
+1Snapzhot wrote: ↑Wed Jan 26, 2022 7:13 pm It might be good to compare the drops to existing drops like a scythe,
A scythe is obtained statically every 170 raids in TOB.
The math I use is that a COX raid grants approximately a 4% unique per person. The bow is then an 2% chance from that original chance. This means every 1250 raids statistically a bow enters the game.
I think (whilst not entirely fair) comparing these two drop rates, it's pretty evident more than just lucky pets should be implemented to have some level of circulating end game content.
Theatre of Blood and Chambers of Xeric on PkHonor currently both use exactly the same drop calculations as on OSRS, Theatre of Blood has way better rates because on OSRS it's actually a massive challenge to complete, on PkHonor nowadays it's pretty much cakewalk, making the Scythe way more common here than on OSRS. I'm not quite sure what a good balance would be if we were to change the purple rate for Chambers of Xeric.Snapzhot wrote: ↑Wed Jan 26, 2022 7:13 pm It might be good to compare the drops to existing drops like a scythe,
A scythe is obtained statically every 170 raids in TOB.
The math I use is that a COX raid grants approximately a 4% unique per person. The bow is then an 2% chance from that original chance. This means every 1250 raids statistically a bow enters the game.
I think (whilst not entirely fair) comparing these two drop rates, it's pretty evident more than just lucky pets should be implemented to have some level of circulating end game content.
I can verify that the probability for each table when a purple is rolled, is independent of each other.Snapzhot wrote: ↑Wed Jan 26, 2022 7:49 pm This is a good point too, that might even be hurting us more. Seeing how often scrolls roll I kind of made an assumption of the logic behind it.
Imagine the scrolls are 60% of the drop table, but we only get one drop.
I obviously don't know exactly how the code is implemented, but for the developers to verify:
The order of the chance roll matters a lot. If they roll the scrolls before the juicy items, the scrolls get an additional advantage by having the chance of being rolled in general. The scrolls could've rolled as a drop, by being first in the logical flow, not giving a chance for the other items where hypothetically they could've also hit the drop for the twisted bow, but just not never got the chance because it exited on the scroll.
If you flip it around, and roll the other items first, they get the primary advantage by merely having the opportunity to be rolled.
I think this is why scrolls, dhcb, buckler are the most common items. Perhaps how the control flow for the drops is implemented.
I'm not quite sure what you mean by their own roll, but a player has a weighted chance of getting the purple, if a purple is rolled, in the case of Antonio's purple on his alt account today, we both had 55,000 points, the alt had 500 points. That means that there's a (55,000 / (55,000 + 55,000 + 500)) * 100% = 49.77% chance for Antonio to get a purple on Empty Pot, and same chance for me, this leaves a 0.45% chance that Antonio's alt got the purple, which he got.Attack like wrote: ↑Wed Jan 26, 2022 8:00 pm Can we get a confirmation or whether or not alts get their own roll or if they do get a drop if it actually snipes it from another player
How do you resolve multiple purple's getting rolled? There must be a bias logic somewhere in the control flow.I can verify that the probability for each table when a purple is rolled, is independent of each other.
We have a use case that occurred where a player with 0 points received a purple, lootshare off.I'm not quite sure what you mean by their own roll, but a player has a weighted chance of getting the purple, if a purple is rolled, in the case of Antonio's purple on his alt account today, we both had 55,000 points, the alt had 500 points. That means that there's a (55,000 / (55,000 + 55,000 + 500)) * 100% = 49.77% chance for Antonio to get a purple on Empty Pot, and same chance for me, this leaves a 0.45% chance that Antonio's alt got the purple, which he got.
I'm not sure what you mean, the points are capped at 570,000, which is a 65.70% chance at a purple, any point beyond the 570,000 will count towards the chance for a second purple.
Like snapz said, we had an alt with 0 points get a purple, not 0 like super low points but just 0 actual points.Nazuths wrote: ↑Wed Jan 26, 2022 8:14 pmI'm not quite sure what you mean by their own roll, but a player has a weighted chance of getting the purple, if a purple is rolled, in the case of Antonio's purple on his alt account today, we both had 55,000 points, the alt had 500 points. That means that there's a (55,000 / (55,000 + 55,000 + 500)) * 100% = 49.77% chance for Antonio to get a purple on Empty Pot, and same chance for me, this leaves a 0.45% chance that Antonio's alt got the purple, which he got.Attack like wrote: ↑Wed Jan 26, 2022 8:00 pm Can we get a confirmation or whether or not alts get their own roll or if they do get a drop if it actually snipes it from another player