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Re: 16 March Updates: new trial dev, QoL, bugfixes

Posted: Fri Mar 16, 2018 7:52 pm
by Migetmanz
Thierryu1 wrote:"Fixed a bug where several trees didn't have the correct matching tree stump when being cut down"

Finally.
lel never noticed tbh

Re: 16 March Updates: new trial dev, QoL, bugfixes

Posted: Fri Mar 16, 2018 7:58 pm
by Skullsnipe
Congratulations Jeremy!

Re: 16 March Updates: new trial dev, QoL, bugfixes

Posted: Fri Mar 16, 2018 7:59 pm
by Troll n roll
Mike wrote:
  • Whenever you follow (or attack) another player or NPC, not only will they appear on top of other players or NPC's, they will now also have left-click priority over everything and everyone that's visually standing in front of them
That's what I like to see.

Best of luck Jeremy!

Re: 16 March Updates: new trial dev, QoL, bugfixes

Posted: Fri Mar 16, 2018 8:11 pm
by Tezey
WOOP WOOP Easter here we come!

Re: 16 March Updates: new trial dev, QoL, bugfixes

Posted: Fri Mar 16, 2018 8:16 pm
by 5alood
Mike wrote: [*] Fixed a bug where players could check if someone else is online by trying to log in in on the other account. You would always receive the "this player is already online" message even when using a wrong password
]
But now if someone were to put his passoword incorrectly due to typos or something its gonna make him think someone is on his acc, therefore possibly hacked. How about have it ‘player already online or incorrect password/username’ or something like that..

Congratulations Jeremy!

Re: 16 March Updates: new trial dev, QoL, bugfixes

Posted: Fri Mar 16, 2018 8:20 pm
by Iron adam
5alood wrote:But now if someone were to put his passoword incorrectly due to typos or something its gonna make him think someone is on his acc, therefore possibly hacked. How about have it ‘player already online or incorrect password/username’ or something like that..
If someone types their password incorrectly, they should get the message that they have entered the wrong password. That was already the case when mistyping the password. I'm not sure why this would be a problem.

Re: 16 March Updates: new trial dev, QoL, bugfixes

Posted: Fri Mar 16, 2018 8:42 pm
by Pim
Gz builderboy

Re: 16 March Updates: new trial dev, QoL, bugfixes

Posted: Fri Mar 16, 2018 10:01 pm
by Patel
Jeremy #1.

Re: 16 March Updates: new trial dev, QoL, bugfixes

Posted: Fri Mar 16, 2018 11:08 pm
by Ruler
Color x wrote:
Mike wrote:
  • Whenever you follow (or attack) another player or NPC, not only will they appear on top of other players or NPC's, they will now also have left-click priority over everything and everyone that's visually standing in front of them
That's what I like to see.

Best of luck Jeremy!
Does that mean you will click through pets now as well?

I am not sure how Jeremy is as a programmer, but he is an awesome person so grats and good luck!

Very nice update Mike.

Re: 16 March Updates: new trial dev, QoL, bugfixes

Posted: Fri Mar 16, 2018 11:15 pm
by Jonas
Very nice updates, Mike! Looking forward for the wilderness diaries as I will try to knock 'em out as soon as it's released!

Congratulations, Jeremy, on Trial developer, best of luck!! (If you're stuck on ideas on what to do, PM me maybe I'll be able to help).]

Also, Adam's post is probably in PvP Committee so most of us are not authorized to see it.