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Re: Small announcement from Le Vcom

Posted: Mon Nov 20, 2017 6:29 am
by Migetmanz
cool to see my bro Vcom posting on the Developers Blod :D

Re: Small announcement from Le Vcom

Posted: Mon Nov 20, 2017 7:34 am
by Skiller
Skilling clues, skilling pets pls.

Hope school is going well though, despite its busy-ness. We've talked about it a bit before, but like always here to chat if you're feeling stressed. Excited for other bosses though!

Re: Small announcement from Le Vcom

Posted: Mon Nov 20, 2017 8:41 am
by Paid actor
Mmm juicy wildy updates :wub:

Re: Small announcement from Le Vcom

Posted: Mon Nov 20, 2017 11:51 am
by Moleman
Azu rite wrote:
Moleman wrote:Dayum, Vcom got himself into coding

As far as I heard you're doing great, keep it up bro, school is pretty important
You're alive?
Couldn't be stronger

Re: Small announcement from Le Vcom

Posted: Mon Nov 20, 2017 4:32 pm
by Andres
Adamthalion wrote:Is there a thread or discussion somewhere about adding the other two boats for pc? I am thinking that they will end up being dead content. Most people probably want elite void to come out asap.

Also thisssss.
Ziaw wrote:where's the skilling clue bottles. please vcom please.
Any interest in taking a look at this: viewtopic.php?f=67&t=64833
Would it be something easy that you can do? Or is that the type of thing only Mike can get his hands on.

Good luck on the exam.
No thread for the boats, but it was something Mike wanted to do and I personally agree with it tbh.
The elite boat will work like real PC with locked portals in start etc etc, and the difficulty will be a lot higher so people need to actually defend the void knight in order to win a game.
Those are just plans tho, but its most likely to be something like that.
Otherwise elite void will just be an extended version of regular PC games which is not that cool to see to be honest.
Don't worry when the time is there there will be a thread for it to discuss elite void in detail, wilderness diaries are top priority RN. ;)

For the shortcuts, sure.

Skilling clue scrolls are one of the first things I've made on here, I need to re-write a bit of code for that one in order to pass Mike's review :p

Re: Small announcement from Le Vcom

Posted: Mon Nov 20, 2017 5:53 pm
by Respire1337
Welcome back! Good luck with school and I can't wait for more content from you ;P

Re: Small announcement from Le Vcom

Posted: Tue Nov 21, 2017 12:02 am
by Gethigh udie
Welcome back buddy. Irl always comes first, but always good to have you back giving us some quality updates and content. :D And best of luck passing your trial!

Re: Small announcement from Le Vcom

Posted: Sun Nov 26, 2017 1:34 pm
by Andres
exams over. As promised the development on Vet'ion has been started :D
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Re: Small announcement from Le Vcom

Posted: Sun Nov 26, 2017 1:56 pm
by James
Andres wrote:exams over. As promised the development on Vet'ion has been started :D
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Small aggro range pls

Re: Small announcement from Le Vcom

Posted: Wed Nov 29, 2017 2:27 am
by The underdog
^ that might be nice indeed, coz it's on one of the very few paths from and to midgate greens where karl doesn't get one shot by an npc.