Todays updates - 5 May 2017
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Re: Todays updates - 5 May 2017
since you changed the spawn, atleast make them worth killing for ironman
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Re: Todays updates - 5 May 2017
i dont mind spawn places, but i think the timer is abit too high for ww, i thought it will be like 2 mins not more, becouse it would take that time to go to next ww for normal players.
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Re: Todays updates - 5 May 2017
Iron sha wrote:i dont mind spawn places, but i think the timer is abit too high for ww, i thought it will be like 2 mins not more, becouse it would take that time to go to next ww for normal players.
- Mike
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Re: Todays updates - 5 May 2017
Normal players need to run every time to another WW spawn point. Ironman Mode players don't have to, but since the summoners are relatively close to each other, they can reach the other ones in no time to get a new one. Once again, this behaviour is no different (even somewhat easier) than what it is for regular players - Ironman players even have the option to wait 4 minutes in the same place if they want, which regular players do not.Iron rambo wrote:Iron sha wrote:i dont mind spawn places, but i think the timer is abit too high for ww, i thought it will be like 2 mins not more, becouse it would take that time to go to next ww for normal players.
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Re: Todays updates - 5 May 2017
tbh the spawners are fine. They are where I expected them to be around when they were first released anyway. Still way better then having no spawners,
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Re: Todays updates - 5 May 2017
Is the 4 minutes timer paused if we log out?Mike wrote:Normal players need to run every time to another WW spawn point. Ironman Mode players don't have to, but since the summoners are relatively close to each other, they can reach the other ones in no time to get a new one. Once again, this behaviour is no different (even somewhat easier) than what it is for regular players - Ironman players even have the option to wait 4 minutes in the same place if they want, which regular players do not.Iron rambo wrote:Iron sha wrote:i dont mind spawn places, but i think the timer is abit too high for ww, i thought it will be like 2 mins not more, becouse it would take that time to go to next ww for normal players.
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Re: Todays updates - 5 May 2017
No, the timer is in real time, so if you kill a WW, log out and wait 4 minutes, you can spawn a new one right away. Good question though.A iron girl wrote:Is the 4 minutes timer paused if we log out?Mike wrote: Normal players need to run every time to another WW spawn point. Ironman Mode players don't have to, but since the summoners are relatively close to each other, they can reach the other ones in no time to get a new one. Once again, this behaviour is no different (even somewhat easier) than what it is for regular players - Ironman players even have the option to wait 4 minutes in the same place if they want, which regular players do not.
- The underdog
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Re: Todays updates - 5 May 2017
The crafting to fletching fix, right in the feels.
#Justice4Church
#DemoteRyanHeResigned
#capes2presets2k18
#DemoteRyanHeResigned
#capes2presets2k18
- Egolith
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Re: Todays updates - 5 May 2017
Brb, going to go max gear chicken killing. KFC better be ready for this influx of chicken meatMike wrote:> Chickens now drop 50 - 100 feathers (instead of 20 - 40), making them quite profitable to kill for low level players
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Re: Todays updates - 5 May 2017
Finally somebody who appreciates.A iron girl wrote:tbh the spawners are fine. They are where I expected them to be around when they were first released anyway. Still way better then having no spawners,
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