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Re: Todays updates - 1 March 2017
Posted: Wed Mar 01, 2017 10:09 pm
by Daevien
Mike wrote:Fungamer wrote:Is the chance on getting the repair kit good? I mean, we're talking about 3 items (in a set) that need charging at the same time.
Does the 'clock' also tick when you're just
wearing the gear, or whilst in combat ?
Next to that, great job
The chance should be decent. Of course, in the early days, there will be far more demand for the kits than there is supply, but there will be a steady stream of new kits through various means.
And as with all degradable items, it only degrades while in combat.
But what about ironmen? We aren't able to purchase them from other players and 2 of 5 ways to obtain them are voided for us. How will we be able to sustain the usage of a set? We'd have to get 3 ancient repair kits per hour through pvm'ing and somehow I feel like that's a little unlikely when it's an ultra-rare.
Re: Todays updates - 1 March 2017
Posted: Wed Mar 01, 2017 10:14 pm
by Nomad
Can we do something about Torva giving no HP boost please.
Re: Todays updates - 1 March 2017
Posted: Wed Mar 01, 2017 10:16 pm
by Mike
Daevien wrote:
But what about ironmen? We aren't able to purchase them from other players and 2 of 5 ways to obtain them are voided for us. How will we be able to sustain the usage of a set? We'd have to get 3 ancient repair kits per hour through pvm'ing and somehow I feel like that's a little unlikely when it's an ultra-rare.
A good point, you have.
On the other hand, the current system does have an advantage. It makes Nex items something that people should consider when they want to use it. Players should not simply be able to use the best gear uninterrupted 24/7.
As I said, we'll see if there's a need to introduce them in a shop in the near future. For now, we're leaving it the way it is.
I understand this change may seem rather unpleasant, but this is how Nex items should have always worked since they were first added. Whether the repair kits are too hard to obtain is something that only time will tell.
Nomad wrote:Can we do something about Torva giving no HP boost please.
That's only in the wilderness, otherwise people in Torva are literally unkillable in wild. OSRS doesn't even have items this strong, so we certainly shouldn't let them rule the wild through insane HP boosts. The boost works in PvM though.
Re: Todays updates - 1 March 2017
Posted: Wed Mar 01, 2017 10:20 pm
by Nomad
Mike, it literally doesnt, Im pvming and I'm stuck at 99 HP at 90 degraded. It's broken.
Re: Todays updates - 1 March 2017
Posted: Wed Mar 01, 2017 10:21 pm
by Jonas
Mike wrote:Daevien wrote:
But what about ironmen? We aren't able to purchase them from other players and 2 of 5 ways to obtain them are voided for us. How will we be able to sustain the usage of a set? We'd have to get 3 ancient repair kits per hour through pvm'ing and somehow I feel like that's a little unlikely when it's an ultra-rare.
A good point, you have.
On the other hand, the current system does have an advantage. It makes Nex items something that people should consider when they want to use it. Players should not simply be able to use the best gear uninterrupted 24/7.
As I said, we'll see if there's a need to introduce them in a shop in the near future. For now, we're leaving it the way it is.
I understand this change may seem rather unpleasant, but this is how Nex items should have always worked since they were first added. Whether the repair kits are too hard to obtain is something that only time will tell.
Nomad wrote:Can we do something about Torva giving no HP boost please.
That's only in the wilderness, otherwise people in Torva are literally unkillable in wild. OSRS doesn't even have items this strong, so we certainly shouldn't let them rule the wild through insane HP boosts. The boost works in PvM though.
Increasing how long you can wear it in combat for Ironmen is good too, I think.
Re: Todays updates - 1 March 2017
Posted: Wed Mar 01, 2017 10:24 pm
by Kylo ren
Mike wrote:
A good point, you have.
Re: Todays updates - 1 March 2017
Posted: Wed Mar 01, 2017 10:31 pm
by Iron adam
Lots of good updates once again. I'll be on later to check it all out.
Re: Todays updates - 1 March 2017
Posted: Wed Mar 01, 2017 10:34 pm
by Nerds123
@Mike, Where are the bug-hunter contest rewards !?!?
Re: Todays updates - 1 March 2017
Posted: Wed Mar 01, 2017 10:55 pm
by Daevien
Mike wrote:Daevien wrote:
But what about ironmen? We aren't able to purchase them from other players and 2 of 5 ways to obtain them are voided for us. How will we be able to sustain the usage of a set? We'd have to get 3 ancient repair kits per hour through pvm'ing and somehow I feel like that's a little unlikely when it's an ultra-rare.
A good point, you have.
On the other hand, the current system does have an advantage. It makes Nex items something that people should consider when they want to use it. Players should not simply be able to use the best gear uninterrupted 24/7.
As I said, we'll see if there's a need to introduce them in a shop in the near future. For now, we're leaving it the way it is.
I understand this change may seem rather unpleasant, but this is how Nex items should have always worked since they were first added. Whether the repair kits are too hard to obtain is something that only time will tell.
Yeah I can understand that. However unless we are able to have a somewhat smooth inflow of the kits, it makes it extremely un-proportionately hard for us to use gear that we grinded hundreds of hours for. Anyways we shall see I guess
Re: Todays updates - 1 March 2017
Posted: Wed Mar 01, 2017 11:02 pm
by Nerds123
Daevien wrote:Mike wrote:Daevien wrote:
But what about ironmen? We aren't able to purchase them from other players and 2 of 5 ways to obtain them are voided for us. How will we be able to sustain the usage of a set? We'd have to get 3 ancient repair kits per hour through pvm'ing and somehow I feel like that's a little unlikely when it's an ultra-rare.
A good point, you have.
On the other hand, the current system does have an advantage. It makes Nex items something that people should consider when they want to use it. Players should not simply be able to use the best gear uninterrupted 24/7.
As I said, we'll see if there's a need to introduce them in a shop in the near future. For now, we're leaving it the way it is.
I understand this change may seem rather unpleasant, but this is how Nex items should have always worked since they were first added. Whether the repair kits are too hard to obtain is something that only time will tell.
Yeah I can understand that. However unless we are able to have a somewhat smooth inflow of the kits, it makes it extremely un-proportionately hard for us to use gear that we grinded hundreds of hours for. Anyways we shall see I guess
I talked to you about this ingame, If nex and minions drop 1 kit each, I think the income of kits would be slow in proportion to the demand, especially early on, and especially that the drop rate is "Ultra rare", not only for ironmen, but for all the community, Ironmen's case is worse for sure.