Re: New developer system in use :)
Posted: Tue Feb 28, 2017 1:53 am
Can 'Devs' change up client things, or just server-side
The community-driven RuneScape Private Server
https://forums.pkhonor.net/
Remove leech curses, they are only used to rag and ruin others experience. No legitimate pker actually use curses without the intention of ruining someones experience.Mike wrote:Thank you, but no thank you. Making PK'ing more accessible, yes, given people everything for free, no. The removal of the initial unlock cost for curses is the biggest burden - gaining a couple hundred of points to keep your curses unlocked is relatively easy. Especially if you can kill a few folks.James wrote:Ugh, you had me hopeful that you actually wanted to boost PKing on the server for a short lived moment.
Remove ALL costs needed for curses. I can't stress how annoying it is to join a server called "Pkhonor" to log on and find that you have to invest a minimum of 15 hours to even be able to compete with the average PKer due to the extreme bonuses that curses offer over normal prayers.
You might as well suggest to give everyone a free Korasi's sword while we're at it.
They absolutely are not, somehow loads of people deep pk on osrs with out curses. In fact, a higher percentage of osrs players engage in deep pking. Curses literally ruin deep pking, especially for solo pkers.The underdog wrote:Leech curses are needed for deep wildy pking otherwise the entire concept of curses is gone in deep wilderness.
Lol...Mike wrote:Thank you, but no thank you. Making PK'ing more accessible, yes, given people everything for free, no. The removal of the initial unlock cost for curses is the biggest burden - gaining a couple hundred of points to keep your curses unlocked is relatively easy. Especially if you can kill a few folks.James wrote:Ugh, you had me hopeful that you actually wanted to boost PKing on the server for a short lived moment.
Remove ALL costs needed for curses. I can't stress how annoying it is to join a server called "Pkhonor" to log on and find that you have to invest a minimum of 15 hours to even be able to compete with the average PKer due to the extreme bonuses that curses offer over normal prayers.
You might as well suggest to give everyone a free Korasi's sword while we're at it.
Oh, dope! my bad wasnt aware of thatMike wrote:No, because the cost for unlocking endless Ancient curses remains the same. It's only the initial unlock cost for non-premium players that gets removed.Makin income wrote:Will people get their 3b and 3k pkp back
As Andres has stated, there will be even less safety in the wilderness now for Ironman Mode players. Players will be able to spawn bosses in certain areas in the wilderness for them alone, but they can be PK'ed. Therefore, it'll increase both PVM and PK'ing activity in the wilderness.Counterret wrote:Great news, lets get shit going.
However, More iron man safety in wild is sad.
The difference is Mike, people expect curses to be there and accessible from the start, they don't expect a free Korasi. Speaking from experience, I've joined pking servers in the past that have a lock on curses and when you go into the wild with your shitty Piety and someone smacks up SoulSplit and Turmoil you just leave and don't bother.Mike wrote:Thank you, but no thank you. Making PK'ing more accessible, yes, given people everything for free, no. The removal of the initial unlock cost for curses is the biggest burden - gaining a couple hundred of points to keep your curses unlocked is relatively easy. Especially if you can kill a few folks.James wrote:Ugh, you had me hopeful that you actually wanted to boost PKing on the server for a short lived moment.
Remove ALL costs needed for curses. I can't stress how annoying it is to join a server called "Pkhonor" to log on and find that you have to invest a minimum of 15 hours to even be able to compete with the average PKer due to the extreme bonuses that curses offer over normal prayers.
You might as well suggest to give everyone a free Korasi's sword while we're at it.