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Re: Let's talk a bit about pets
Posted: Thu Jun 02, 2016 8:45 pm
by Smdjagex
there are 2 quests in gqc with pet rewards as well. i dont however think they should be priority.
If YOU Want to work on them by all means though, its your server and your time.
Just stay happy mike
Re: Let's talk a bit about pets
Posted: Thu Jun 02, 2016 10:45 pm
by Ain
Smdjagex wrote:there are 2 quests in gqc with pet rewards as well. i dont however think they should be priority.
If YOU Want to work on them by all means though, its your server and your time.
Just stay happy mike
Fuck quests. Jesus christ. They take way too long to develop and you only get to do them once per account. It's like 3-6 hours of gameplay but a lot of dev time.
Make it something you have to grind for. Perhaps add pets for each skill. 2b in a skill = that skill's pet. They don't even have to be affiliated with the skill. Labrador = 2b herb, orange cat = firemaking lmao
Re: Let's talk a bit about pets
Posted: Thu Jun 02, 2016 11:20 pm
by Blahblahdie
Ain wrote:Smdjagex wrote:there are 2 quests in gqc with pet rewards as well. i dont however think they should be priority.
If YOU Want to work on them by all means though, its your server and your time.
Just stay happy mike
Fuck quests. Jesus christ. They take way too long to develop and you only get to do them once per account. It's like 3-6 hours of gameplay but a lot of dev time.
Make it something you have to grind for. Perhaps add pets for each skill. 2b in a skill = that skill's pet. They don't even have to be affiliated with the skill. Labrador = 2b herb, orange cat = firemaking lmao
Cthulu - 2b fishing
El chupacabra - 2b herb
Re: Let's talk a bit about pets
Posted: Thu Jun 02, 2016 11:44 pm
by B0rnt0b3pk
Blahblahdie wrote:Ain wrote:Smdjagex wrote:there are 2 quests in gqc with pet rewards as well. i dont however think they should be priority.
If YOU Want to work on them by all means though, its your server and your time.
Just stay happy mike
Fuck quests. Jesus christ. They take way too long to develop and you only get to do them once per account. It's like 3-6 hours of gameplay but a lot of dev time.
Make it something you have to grind for. Perhaps add pets for each skill. 2b in a skill = that skill's pet. They don't even have to be affiliated with the skill. Labrador = 2b herb, orange cat = firemaking lmao
Cthulu - 2b fishing
El chupacabra - 2b herb
2b agility - King kong (some gorilla or ape)
Re: Let's talk a bit about pets
Posted: Fri Jun 03, 2016 12:21 am
by Babe
Make it so that the favorite food for all the pets are 1b ticks
*cough* sink *cough*
Re: Let's talk a bit about pets
Posted: Fri Jun 03, 2016 12:24 am
by 4gottengodz
Ye it's not bad but there's a lot of QoL that should be done first. Has anyone else noticed that ::home looks kinda dull. I think moving the banks north at the wall to around the fountain should be priority #1
Re: Let's talk a bit about pets
Posted: Fri Jun 03, 2016 12:27 am
by Blahblahdie
B0rnt0b3pk wrote:2b agility - King kong (some gorilla or ape)
Ent - 2b woodcutting
Anvil - 2b smithing (really fucking digging this, I'd love to see an anvil following behind me. I'd slave for 2b smithing just to get it.
Re: Let's talk a bit about pets
Posted: Fri Jun 03, 2016 1:11 am
by Simon
I barely play anymore so feel free to disregard my opinion, but I think pets are fine as-is.
Also 100% agree that had pet should be a reward from killing jad.
Focus your attention on something like elite diaries or a new quest.
Re: Let's talk a bit about pets
Posted: Fri Jun 03, 2016 1:30 am
by Mike
Alright, let's scrap pets for now and focus on the other stuff first. We'll bring this back when there's not much else to do for the moment
Re: Let's talk a bit about pets
Posted: Fri Jun 03, 2016 1:38 am
by Rwter
Mike wrote:Alright, let's scrap pets for now and focus on reclicking to attack an opponent after switching weapons
Thanks