Re: Glacor location
Posted: Sat Apr 25, 2015 11:30 pm
IF they get moved to a cave ban death from killing them. If not you as well just spawn 2.147m boots and drop them
Ain wrote:The poll is flawed there is no option for it to not be connected to the wilderness at all.
Connecting Glacors to the wilderness does not increase pking it just increases douchebags farcasting pvmers for 5m in gear.
Sverre wrote:Ain I think Mike wants them in the wildy, but lets the community choose what we will do with them in the wildy.
I disagree, death was made to pvm shit, I see no reason why death shouldn't be able to kill these. Just because death can camp a monster doesn't mean death shouldn't be able to kill it (Death isn't banned at nex, or any of the godwars bosses)Smdjagex wrote:IF they get moved to a cave ban death from killing them. If not you as well just spawn 2.147m boots and drop them
^^^^^^^^^^Smdjagex wrote:IF they get moved to a cave ban death from killing them. If not you as well just spawn 2.147m boots and drop them
Rawr wrote:Of course everyone is voting for the cave option...just because the community want something to become risk free and safe, doesn't make it a great option. People are choosing what's best for them, completely ignoring what might be best for the game.
Or, instead of making glacors in the wild, where they shouldn't even be, make a different monster that is actually supposed to be in the wild, in the wild.Rawr wrote:Of course everyone is voting for the cave option...just because the community want something to become risk free and safe, doesn't make it a great option. People are choosing what's best for them, completely ignoring what might be best for the game.