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Re: Glacors: one outside the wilderness?
Posted: Thu Apr 16, 2015 8:57 pm
by Rawr
One...at least make it three; the same number of monsters as the other donator bosses and they'll still be camped but it won't be completely pointless and a waste of time for everyone. Slightly lower the drop rate to compensate if you feel necessary.
Re: Glacors: one outside the wilderness?
Posted: Thu Apr 16, 2015 9:22 pm
by Jon
Yes please.
Re: Glacors: one outside the wilderness?
Posted: Thu Apr 16, 2015 9:29 pm
by Marco
Rawr wrote:One...at least make it three; the same number of monsters as the other donator bosses and they'll still be camped but it won't be completely pointless and a waste of time for everyone. Slightly lower the drop rate to compensate if you feel necessary.
Nice idea
Re: Glacors: one outside the wilderness?
Posted: Thu Apr 16, 2015 10:01 pm
by Nolan
Rawr wrote:One...at least make it three; the same number of monsters as the other donator bosses and they'll still be camped but it won't be completely pointless and a waste of time for everyone. Slightly lower the drop rate to compensate if you feel necessary.
Re: Glacors: one outside the wilderness?
Posted: Thu Apr 16, 2015 10:01 pm
by Azu rite
Forum mod wrote:
Perhaps having a cave, but with a fee for the time you wish to be in the cave, or "renting" the cave out for x amount of time, or like on Rs, the brimhaven dungeon, set a entrance fee each time you enter and you stay as long as you want, each time you enter you have to pay.
Re: Glacors: one outside the wilderness?
Posted: Thu Apr 16, 2015 10:39 pm
by Phk1898
Nolan wrote:Rawr wrote:One...at least make it three; the same number of monsters as the other donator bosses and they'll still be camped but it won't be completely pointless and a waste of time for everyone. Slightly lower the drop rate to compensate if you feel necessary.
Re: Glacors: one outside the wilderness?
Posted: Thu Apr 16, 2015 11:14 pm
by Rawr
Alternatively, there is always the possibility of not putting them on the wilderness at all. You aren't increasing the right kind of wilderness activity if you're just giving PKers another place to get easy PKP. After a few days or weeks, these boots won't be worth more than a few hundred million, if that, and then no one will bother even attempting them because it will be shit cash and a huge, unnecessary, risk. Why am I so certain they won't be worth a lot? Well, why pay out your ass for a pair of slightly better than average boots when you can get an almost identical pair for <5M?
Re: Glacors: one outside the wilderness?
Posted: Thu Apr 16, 2015 11:16 pm
by Emerald silk
Nolan wrote:Rawr wrote:One...at least make it three; the same number of monsters as the other donator bosses and they'll still be camped but it won't be completely pointless and a waste of time for everyone. Slightly lower the drop rate to compensate if you feel necessary.
Rawr wrote:Alternatively, there is always the possibility of not putting them on the wilderness at all. You aren't increasing the right kind of wilderness activity if you're just giving PKers another place to get easy PKP. After a few days or weeks, these boots won't be worth more than a few hundred million, if that, and then no one will bother even attempting them because it will be shit cash and a huge, unnecessary, risk. Why am I so certain they won't be worth a lot? Well, why pay out your ass for a pair of slightly better than average boots when you can get an almost identical pair for <5M?
Re: Glacors: one outside the wilderness?
Posted: Thu Apr 16, 2015 11:31 pm
by Ross
Poll it, Mike.
Re: Glacors: one outside the wilderness?
Posted: Thu Apr 16, 2015 11:45 pm
by Simon
The reason pking is dead on here ^^^
Glacors will have great common drops...high risk high reward..