Re: Major breakthroughs in combat system
Posted: Mon Jun 23, 2014 4:43 pm
Thanks mike, you're doing some really good work. Along with that combat update mabye more items from elites or even some new items in general ?
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I'm aware of that. However, one of the most important complaints about the combat system right now, is that equipment bonuses don't seem to matter enough. The new formula takes care of that.Ain wrote:I *think* you need to understand, that not all of us want the combat system to be exactly like RuneScape, a lot of us left RuneScape, not really caring to much for it. That being said, I know a lot of people want changes to specific items in PvP, even if it is not how it is in "RuneScape".r
The account that I lent you has all of this, you have the username and the password in your email.Mike wrote: The last thing I need to do before releasing the new system on the real server, is get special attacks in order. A lot of weapons have an accuracy modifier when using a special attack. This accuracy modifier is unknown and I'm not sure how exactly the calculations are done either. So for that I'll have to perform several more tests in oldschool RS using weapons like DDS and AGS (which I do not currently have available, so if anyone can lend me weapons with special attacks for a few days, I'd gladly compensate them).
We really don't need anymore voicing of opinions, all the suggestions have already been told in various different threads.Mike wrote:I'm aware of that. However, one of the most important complaints about the combat system right now, is that equipment bonuses don't seem to matter enough. The new formula takes care of that.Ain wrote:I *think* you need to understand, that not all of us want the combat system to be exactly like RuneScape, a lot of us left RuneScape, not really caring to much for it. That being said, I know a lot of people want changes to specific items in PvP, even if it is not how it is in "RuneScape".r
Once the new system is in effect, people will have the ability to voice their opinion on things they think need further rebalancing. First we need a proper base system, then we can fine-tune it.
Well, the problem is that with the new system, everything will be different. So I'm afraid the opinions voiced in those threads will no longer apply. We'll need to take a new look at it, after the update.Ain wrote: We really don't need anymore voicing of opinions, all the suggestions have already been told in various different threads.
Mike wrote:The problem is that with the combat remake, the formula for the special attacks will change as well (there's nothing I can do about that). However, if people agree with you that the DDS special is perfect as it is now, then at least I have something to base myself on.No pity wrote:Mike, don't change the dds.
It's perfect as it is, plz no hurt it :c
Also, I know you don't do dates but since the update is nearing it's end do you have an estimated time with a generous give and take.
As for a date, I honestly don't know how long the testing will take me. I'd like to release it before July, but as usual, no promises on that part.
On the bright side, the new combat system won't be the only big thing included in the next update. I'd recommend to check the polls forum soon, as new official polls in regards to updates will be added.