Honor wilderness: fun pk area or inaccessible?
- B0rnt0b3pk
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Re: Honor wilderness: fun pk area or inaccessible?
I kinda like, but what about the main wilderness? I would hate to see it decrease in player mass. But that's just me being pessimistic, I guess.
Will the honor height have any form of NPCs in the wilderness?
Will the honor height have any form of NPCs in the wilderness?
- Mike
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Re: Honor wilderness: fun pk area or inaccessible?
No, there won't be any NPC's since there's no risk and everyone would just camp the NPC's in the honor world.Wildprincess wrote:I kinda like, but what about the main wilderness? I would hate to see it decrease in player mass. But that's just me being pessimistic, I guess.
Will the honor height have any form of NPCs in the wilderness?
Also, people thought oldschool wildy would reduce the activity in normal wilderness. Turns out almost nobody ever uses the oldschool wildy, so I don't see why a fun pk wildy would. I think it's also a nice thing to have for players who are bored but don't want to risk their stuff and/or don't usually PK. I see little downside to it.
Even if fun pk would make the normal wilderness less active, then we could probably add an 'entrance fee' or something like that. We'll see but judging on our history I doubt a fun pk area would have any negative side effects.
- Kalista
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Re: Honor wilderness: fun pk area or inaccessible?
I think there should be a slightly buffed ww that honors and deaths can fight
- Pls senpai
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- Kylo ren
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Re: Honor wilderness: fun pk area or inaccessible?
Instead of making the actual wilderness a Fun PK area, why not use a different area for this on the main height?
I'm going to suggest to use the desert south of Al-Kharid.
Maybe you could place a fountain of Heroes across the bridge or something?
I'm going to suggest to use the desert south of Al-Kharid.
Maybe you could place a fountain of Heroes across the bridge or something?
- B0rnt0b3pk
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Re: Honor wilderness: fun pk area or inaccessible?
Fair enough, as stated in my post, I guess I am a little pessimisticMike wrote:No, there won't be any NPC's since there's no risk and everyone would just camp the NPC's in the honor world.Wildprincess wrote:I kinda like, but what about the main wilderness? I would hate to see it decrease in player mass. But that's just me being pessimistic, I guess.
Will the honor height have any form of NPCs in the wilderness?
Also, people thought oldschool wildy would reduce the activity in normal wilderness. Turns out almost nobody ever uses the oldschool wildy, so I don't see why a fun pk wildy would. I think it's also a nice thing to have for players who are bored but don't want to risk their stuff and/or don't usually PK. I see little downside to it.
Even if fun pk would make the normal wilderness less active, then we could probably add an 'entrance fee' or something like that. We'll see but judging on our history I doubt a fun pk area would have any negative side effects.
- Ruler
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Re: Honor wilderness: fun pk area or inaccessible?
Love the fun pking idea! Normally people pk for pkp, charges or money. In honor height you will not receive any of them, so I don't think fun pking will influence normal pking.
However, I would change something
- When 2 people are fighting, they always look out for rushers in void. With honor height you can make a mule, look where to go with your main in honor height and tele to normal world and rush them without them noticing you teled.
- a new player hears about fun pking and that you don't lose anything upon dying. He goes with his whole bank into the normal wildy and loses everything
Not likely something like this happen, but it can happen. When you change the location of fun pking you don't have this and there are no cons (might be a consideration to use ratons location)
So that if you enter the wildy in honors height you will be teled away inmediantly to the location where fun pking is held.
However, I would change something
- When 2 people are fighting, they always look out for rushers in void. With honor height you can make a mule, look where to go with your main in honor height and tele to normal world and rush them without them noticing you teled.
- a new player hears about fun pking and that you don't lose anything upon dying. He goes with his whole bank into the normal wildy and loses everything
Not likely something like this happen, but it can happen. When you change the location of fun pking you don't have this and there are no cons (might be a consideration to use ratons location)
So that if you enter the wildy in honors height you will be teled away inmediantly to the location where fun pking is held.
- Monkoflord
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Re: Honor wilderness: fun pk area or inaccessible?
Ruler wrote:Love the fun pking idea! Normally people pk for pkp, charges or money. In honor height you will not receive any of them, so I don't think fun pking will influence normal pking.
However, I would change something
- When 2 people are fighting, they always look out for rushers in void. With honor height you can make a mule, look where to go with your main in honor height and tele to normal world and rush them without them noticing you teled.
- a new player hears about fun pking and that you don't lose anything upon dying. He goes with his whole bank into the normal wildy and loses everything
Not likely something like this happen, but it can happen. When you change the location of fun pking you don't have this and there are no cons (might be a consideration to use ratons location)
So that if you enter the wildy in honors height you will be teled away inmediantly to the location where fun pking is held.
Just make it so that you can't use the honor world teleport when in the wilderness
OT: I like the idea.
- Sickle
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Re: Honor wilderness: fun pk area or inaccessible?
If it'll be turned into Fun PK area, pking there needs to be fun, not just safe :-c I never have fun when I'm pking.
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