Would mean 70% + 30 + another additional %. Road 2 2B agil in 1 day become possible hahahaSimon wrote:And they will stack with the spottier cape, is that correct?Adamthalion wrote:This is a very reasonable approach I think. It makes the outfits viable but not overpowered.Mike wrote: Each piece would then offer 1% bonus xp and the full set would offer 7% instead, so a full set plus brawling gloves only offers 37% bonus xp instead of 45%.
Don't make them break or degradable. That's just a pain.
AgreedIsaac wrote:Make them obtainable for good and untradeable of course.
Skilling outfits bonus xp
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Re: Skilling outfits bonus xp
- Ruler
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Re: Skilling outfits bonus xp
My biggest hope is that you are able to bank them in one of the unused things in the costume room of the poh.
- B0rnt0b3pk
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Re: Skilling outfits bonus xp
There is alot of xp boosting features and honestly there shouldn't be any more. Brawlers and events are enough. Getting 2b in a skill doesn't feel the same, in the sense it doesn't feel like an accomplishment anymore.
What I suggest is, it could have a doubling of the item bonus. If wearing the set you could have 5-10% chance of receiving double the item without getting any extra xp. For example if cutting logs you could have the chance of getting double log from one cut.
Or combine it with the introduction of clues from skilling. If you want clue scrolls from skilling, you would need to wear a skilling set.
However adding more xp bonuses sounds just terrible.
What I suggest is, it could have a doubling of the item bonus. If wearing the set you could have 5-10% chance of receiving double the item without getting any extra xp. For example if cutting logs you could have the chance of getting double log from one cut.
Or combine it with the introduction of clues from skilling. If you want clue scrolls from skilling, you would need to wear a skilling set.
However adding more xp bonuses sounds just terrible.
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Re: Skilling outfits bonus xp
I wonder if there's a reason why you're so opposed to more bonus XPB0rnt0b3pk wrote:There is alot of xp boosting features and honestly there shouldn't be any more. Brawlers and events are enough. Getting 2b in a skill doesn't feel the same, in the sense it doesn't feel like an accomplishment anymore.
What I suggest is, it could have a doubling of the item bonus. If wearing the set you could have 5-10% chance of receiving double the item without getting any extra xp. For example if cutting logs you could have the chance of getting double log from one cut.
Or combine it with the introduction of clues from skilling. If you want clue scrolls from skilling, you would need to wear a skilling set.
However adding more xp bonuses sounds just terrible.
- B0rnt0b3pk
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Re: Skilling outfits bonus xp
Sorry, didn't know skilling should be meaningless and 2b skills should only take a few hours each. Also that isn't a very good argument, it could be saying you want more xp boosting outfits becuase you don't have every skill maxed yet. If you want skilling outfits, then they should replace brawlers 100 % becuase OSRS doesn't have it. You could argue that brawlers on PKH is the equivalent of skilling outfits on OSRS.Simon wrote:I wonder if there's a reason why you're so opposed to more bonus XPB0rnt0b3pk wrote:There is alot of xp boosting features and honestly there shouldn't be any more. Brawlers and events are enough. Getting 2b in a skill doesn't feel the same, in the sense it doesn't feel like an accomplishment anymore.
What I suggest is, it could have a doubling of the item bonus. If wearing the set you could have 5-10% chance of receiving double the item without getting any extra xp. For example if cutting logs you could have the chance of getting double log from one cut.
Or combine it with the introduction of clues from skilling. If you want clue scrolls from skilling, you would need to wear a skilling set.
However adding more xp bonuses sounds just terrible.
Last edited by B0rnt0b3pk on Thu Jan 25, 2018 9:44 pm, edited 1 time in total.
- Troll n roll
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Re: Skilling outfits bonus xp
How dare he be opposed to exp changes with his max exp. Smh.Simon wrote:I wonder if there's a reason why you're so opposed to more bonus XPB0rnt0b3pk wrote:There is alot of xp boosting features and honestly there shouldn't be any more. Brawlers and events are enough. Getting 2b in a skill doesn't feel the same, in the sense it doesn't feel like an accomplishment anymore.
What I suggest is, it could have a doubling of the item bonus. If wearing the set you could have 5-10% chance of receiving double the item without getting any extra xp. For example if cutting logs you could have the chance of getting double log from one cut.
Or combine it with the introduction of clues from skilling. If you want clue scrolls from skilling, you would need to wear a skilling set.
However adding more xp bonuses sounds just terrible.
Adam the lion wrote:If you are making super pots for profit on an rsps, you really need to re-evaluate your life.
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Re: Skilling outfits bonus xp
So no one else has an issue with the only way of receiving these being through agility?
That's cool, just want to make sure I stand alone
That's cool, just want to make sure I stand alone
- Rapsey
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Re: Skilling outfits bonus xp
Of course he's not a fan of making it easier to achieve. He got it without those extra bonuses. There's nothing wrong with that point of view, I think everyone in that position would feel the same way.
It's always a tough issue to deal with for devs. We obviously don't want to invalidate people's accomplishments and power creep progress like crazy. On the other hand, we also can't refuse to do anything that would make things a bit easier on account of those past achievements. It's a bit like inflation I guess. There's a healthy sweet spot that allows the game to evolve over the years without screwing up what people have accomplished in the past. We just have to find it.
Anyway it's not nearly as bad as the opposite side of the issue: making things harder than they used to be. That really ruffles people's feathers.
It's always a tough issue to deal with for devs. We obviously don't want to invalidate people's accomplishments and power creep progress like crazy. On the other hand, we also can't refuse to do anything that would make things a bit easier on account of those past achievements. It's a bit like inflation I guess. There's a healthy sweet spot that allows the game to evolve over the years without screwing up what people have accomplished in the past. We just have to find it.
Anyway it's not nearly as bad as the opposite side of the issue: making things harder than they used to be. That really ruffles people's feathers.
- Gethigh udie
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Re: Skilling outfits bonus xp
Personally I agree with you, that they should be obtainable throughout varies skills & skilling methods.The builder wrote:So no one else has an issue with the only way of receiving these being through agility?
That's cool, just want to make sure I stand alone
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Re: Skilling outfits bonus xp
I think in this case your right, either it should be obtainable through all the skills or every skill needs it’s own outfit imo.The builder wrote:So no one else has an issue with the only way of receiving these being through agility?
That's cool, just want to make sure I stand alone