Testserver release 26 October 2016! Also, halloween event!
- Mike
- Programmer
- Posts: 6348
- Joined: Sun Nov 01, 2009 8:00 pm
- Location: PkHonor HQ
Testserver release 26 October 2016! Also, halloween event!
Hell yes.
For those who have been following my developer blog, you've no doubt noticed that the testserver is coming together really nicely. As we speak, I'm in the process of dumping the world map for server-sided noclipping checks, but once that's done, it's ready for release!
There are still a couple of things that need to be implemented (mostly some client-sided settings & features), as well as some bugs that need to be fixed, but those are all things that I'll be working on after the release.
Because of the massive size of the changes, we'll be organizing a bughunter contest in which everyone can participate! All you need to do is find bugs and report them, the 20 people who reported the most bugs will receive a number of Donator Credits in exchange!
How massive are we talking?
56,000 lines of server code added, removed or changed
4,800 lines of client code added or changed
280,000 lines of server configuration added or changed (most of it automatically generated)
39,000 lines of client configuration code added for our custom items, NPC's, objects and animations (partially generated)
62,000 lines of automatically generated database queries and 1,400 lines of manually written database queries (most of it by Rapsey) which will result in over 50,000,000 database records being updated after the change.
We've never even come close to this amount of changes in a single update.
I'll be making a new post tomorrow with the details of the update, as well as more information about the contest
Once the testserver is released, I'll be working on the Halloween event, which we're hoping to get released this Friday (Saturday at the very latest).
Oh yes, and this weekend's event is Revenants! 20% increased droprates, double slayer points and double PkHonor points on kills!
Starts in:
Ends in:
See you tomorrow!
For those who have been following my developer blog, you've no doubt noticed that the testserver is coming together really nicely. As we speak, I'm in the process of dumping the world map for server-sided noclipping checks, but once that's done, it's ready for release!
There are still a couple of things that need to be implemented (mostly some client-sided settings & features), as well as some bugs that need to be fixed, but those are all things that I'll be working on after the release.
Because of the massive size of the changes, we'll be organizing a bughunter contest in which everyone can participate! All you need to do is find bugs and report them, the 20 people who reported the most bugs will receive a number of Donator Credits in exchange!
How massive are we talking?
56,000 lines of server code added, removed or changed
4,800 lines of client code added or changed
280,000 lines of server configuration added or changed (most of it automatically generated)
39,000 lines of client configuration code added for our custom items, NPC's, objects and animations (partially generated)
62,000 lines of automatically generated database queries and 1,400 lines of manually written database queries (most of it by Rapsey) which will result in over 50,000,000 database records being updated after the change.
We've never even come close to this amount of changes in a single update.
I'll be making a new post tomorrow with the details of the update, as well as more information about the contest
Once the testserver is released, I'll be working on the Halloween event, which we're hoping to get released this Friday (Saturday at the very latest).
Oh yes, and this weekend's event is Revenants! 20% increased droprates, double slayer points and double PkHonor points on kills!
Starts in:
Ends in:
See you tomorrow!
- Cat
- Wise One
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Re: Testserver release 26 October 2016! Also, halloween even
HyyyPPppEEE. Thanks Mike!
- Ruler
- Honor Player
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- Location: The Netherlands
Re: Testserver release 26 October 2016! Also, halloween even
By the way, with the new client we are able to have more items for events as well because we have those models now right?
http://runescape.wikia.com/wiki/Santa_beard
Please, let it go to necklace spot. ILY then
Last edited by Ruler on Tue Oct 25, 2016 8:10 pm, edited 1 time in total.
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Re: Testserver release 26 October 2016! Also, halloween even
Well done getting all this together Mike, can't wait to try out the new content!
- Matthew
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- Grant
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Re: Testserver release 26 October 2016! Also, halloween even
The hype is reall , waited so long for this to happen, cant wait to finally see what all your hard work has done to the game
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- Known Venturer
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Re: Testserver release 26 October 2016! Also, halloween even
Rev event + Slayer and Pkp points is a lure.
- Skiller
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- Mike
- Programmer
- Posts: 6348
- Joined: Sun Nov 01, 2009 8:00 pm
- Location: PkHonor HQ
Re: Testserver release 26 October 2016! Also, halloween even
Yes, but only items from OSRS. What you linked is from RS3. We're not going that waySverre wrote:
By the way, with the new client we are able to have more items for events as well because we have those models now right?
http://runescape.wikia.com/wiki/Santa_beard
Please, let it go to necklace spot. ILY then
We might add a couple more RS3 items as we have in the past (chaotics, pvp, dclaws, korasi's, nex etc.), but only in limited amounts and only if we can obtain the 3d model for it somehow. As for OSRS, we have all their content (maps, NPC's and items) from up to September this year so we have a lot of content to work with in future events & updates.